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Intel Graphics Media Accelerator Developer's Guide

Latest Intel Graphics Developer's Guide
Criado por administrar Última atualização em 24/01/2018 - 12:12
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Intel Sandy Bridge Graphics Developer's Guides

Intel processor graphics is updated in distinct generations. This page has the 2nd Generation (codename Sandy Bridge) Intel Processor Graphics Developer's Guide and links to previous generations of Intel Integrated Graphics Developer's Guides.
Criado por administrar Última atualização em 03/05/2019 - 13:56
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Ultrabook™ and Tablet Windows* 8 Sensors Development Guide

This guide provides developers with an overview of the Windows 8* sensors application programming interfaces (APIs) for Desktop and Metro style applications with a specific focus on the various sensor capabilities available in Windows 8 Desktop mode.
Criado por Gael H. (Blackbelt) Última atualização em 20/12/2018 - 09:50
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Intel Ivy Bridge Graphics Developer's Guides

Intel processor graphics is updated in distinct generations. This page has the latest Intel Graphics Developer's Guide and links to previous generations of Intel Graphics Developer's Guides.
Criado por administrar Última atualização em 03/05/2019 - 13:39
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Improve Encoding Efficiency and Video Quality with Adaptive LTR

Introduction
Criado por Liu, Mark (Intel) Última atualização em 09/07/2018 - 09:05
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Optimizing the User Experience of VR Games on IA for e-Sports

VR, as a new form of interaction between humans and the virtual world, is able to immerse users by making them feel like they are experiencing the simulated reality. However, it’s not easy to achieve considering the frame rendering budget for VR is 11.1ms per frame (90fps), and you need to render the entire scene twice (once for each eye). In this session, we’ll focus on both performance and user...
Criado por Última atualização em 22/05/2018 - 15:43
File Wrapper

Running Unreal Engine* Vulkan* Samples on an Intel® Platform

Criado por Deanne Deuermeyer (Intel) Última atualização em 08/02/2019 - 11:03
Article

Intel® Open Image Denoise Library Saves Time, Boosts Quality

Intel has created a complete solution with a high-performance, open-source filter for images rendered with ray tracing. And it is available in beta.
Criado por Garret Romaine Última atualização em 02/08/2019 - 17:50
Article

Windows® 10 May 2019 Update for Machine Learning Acceleration on Intel® Integrated Graphics

Intel's earlier post in May 2018 introduced the Windows ML API and the DirectML API implementation on Intel® hardware via the DirectX 12 DirectCompute
Criado por Gokul Tonpe (Intel) Última atualização em 03/07/2019 - 20:18
Article

Developer and Optimization Guide for Intel® Processor Graphics Gen11 API

This document presents developer guidance and optimization methods for the graphics hardware architecture of Intel® Processor Graphics Gen11.
Criado por administrar Última atualização em 29/05/2019 - 13:40