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Adding Multi-Touch Support in Unity* Windows* Apps

Someone asked me recently how to take advantage of multi touch in Unity apps running on Windows 7 & Windows 8 desktop.  I remember saying things like “it should be really eas

Criado por steve-hughes (Intel) Última atualização em 03/05/2019 - 14:04
Article

Archived - Background Replacement Code Sample Using Intel® RealSense™ Technology

Create augmented selfies with a real-time “green screen” effect. This sample app demonstrates how to use the Intel® RealSense™ SDK's User Segmentation module to replace the screen background with a static image selected by the user.
Criado por Bryan B. (Intel) Última atualização em 30/05/2018 - 07:08
Article

Archived - Tips and Tricks for Intel® RealSense™ Background Segmentation

Tips and Tricks when using Background Segmentation(BGS) with the Intel® RealSense™ SDK.
Criado por Última atualização em 30/05/2018 - 07:00
Article

Archived - Game Development with Unity* and Intel® RealSense™ Camera

This detailed tutorial by Intel Black Belt and Innovator Gregor Biswanger walks the user step-by-step through setting up Unity 3D with Visual Studio and then creating a simple C# version of the game Pong.
Criado por Biswanger, Gregor (Blackbelt) Última atualização em 13/12/2018 - 14:15
Article

已归档 - Unity* 和英特尔® 实感™ 摄像头助力游戏开发

This detailed tutorial by Intel Black Belt and Innovator Gregor Biswanger walks the user step-by-step through setting up Unity 3D with Visual Studio and then creating a simple C# version of the game Pong.
Criado por Biswanger, Gregor (Blackbelt) Última atualização em 30/05/2018 - 07:08
Article

已归档 - 采用英特尔® 实感™ 技术的背景替换代码样本

Create augmented selfies with a real-time “green screen” effect. This sample app demonstrates how to use the Intel® RealSense™ SDK's User Segmentation module to replace the screen background with a static image selected by the user.
Criado por Bryan B. (Intel) Última atualização em 30/05/2018 - 07:00
Article

已归档 - 英特尔® 实感™ 前置摄像头 SR300 和 F200 的比较

This article compares the new SR300 camera, which is the second generation front-facing Intel® RealSense™ camera, to the older F200 model. SR300 improvements include an infrared (IR) laser projector system, Fast VGA infrared (IR) camera, and a 2MP color camera with integrated ISP. The SR300 model uses Fast VGA depth mode instead of native VGA depth mode that the F200 model uses. Read on for all...
Criado por Nhuy L. (Intel) Última atualização em 03/07/2019 - 12:00
Article

Get Started with the Unity* Entity Component System (ECS), C# Job System, and Burst Compiler

The new C# job system and entity component system from Unity* don't just allow you to easily leverage previously unused CPU resources, they will also help run all your game code more efficiently in general. Then you can use those extra CPU resources to add more scene dynamism and immersion. In this article, you'll see how to quickly get started learning these new features.
Criado por administrar Última atualização em 21/05/2019 - 13:40
Article

Unity* 实体组件系统 (ECS)、C# 作业系统和突发编译器入门

Unity* 中的全新 C# 作业系统和实体组件系统不仅可以让您轻松利用以前未使用的 CPU 资源,还可以帮助您更高效地运行所有游戏代码。然后,您可以使用这些额外的 CPU 资源来添加更多场景动态和沉浸感。在本文中,您将了解如何快速开始学习这些新功能。
Criado por administrar Última atualização em 21/05/2019 - 13:40
Article

Fish Flocking with Unity*: Simulating the Behavior of Object Moving with AI

This article describes how flocking behavior is used to resemble an AI behavior, and implement that behavior
Criado por Abhishek 81 Última atualização em 08/02/2019 - 11:28