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Archived - Tips and Tricks for developing Apps with the Intel® RealSense™ SDK 2014 R1

The Intel® RealSense™ SDK has been discontinued. No ongoing support or updates will be available.

Criado por Última atualização em 29/05/2018 - 09:32
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Archived - RealSense Unity Toolkt and Unity 5. Unity 5 needs 64 bit DLLs

The Intel® RealSense™ SDK has been discontinued. No ongoing support or updates will be available.

Criado por Rick Blacker (Intel) Última atualização em 21/05/2019 - 13:40
Article

Archived - Background Replacement Code Sample Using Intel® RealSense™ Technology

Create augmented selfies with a real-time “green screen” effect. This sample app demonstrates how to use the Intel® RealSense™ SDK's User Segmentation module to replace the screen background with a static image selected by the user.
Criado por Bryan B. (Intel) Última atualização em 30/05/2018 - 07:08
Article

Archived - Intel® RealSense™ 3D Scanning Tips and Tricks

Tips and tricks for using the Intel® RealSense™ SDK and cameras for 3D scanning.
Criado por Última atualização em 16/01/2019 - 17:00
Article

Archived - Tips and Tricks for Intel® RealSense™ Background Segmentation

Tips and Tricks when using Background Segmentation(BGS) with the Intel® RealSense™ SDK.
Criado por Última atualização em 30/05/2018 - 07:00
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Archived - Why the Changes for JavaScript* with the Intel® RealSense™ SDK?

There is a bit of a shift on the most recent release (May, 2015) of the Intel RealSense SDK, and this blog explains why we are doing this for this release only.
Criado por CaptGeek (Intel) Última atualização em 30/05/2018 - 07:08
Article

Archived - Game Development with Unity* and Intel® RealSense™ Camera

This detailed tutorial by Intel Black Belt and Innovator Gregor Biswanger walks the user step-by-step through setting up Unity 3D with Visual Studio and then creating a simple C# version of the game Pong.
Criado por Biswanger, Gregor (Blackbelt) Última atualização em 13/12/2018 - 14:15
Article

已归档 - Unity* 和英特尔® 实感™ 摄像头助力游戏开发

This detailed tutorial by Intel Black Belt and Innovator Gregor Biswanger walks the user step-by-step through setting up Unity 3D with Visual Studio and then creating a simple C# version of the game Pong.
Criado por Biswanger, Gregor (Blackbelt) Última atualização em 30/05/2018 - 07:08
Mensagem de blog

Why #AWE2015 Was AWEsome!

So Intel was at Augmented World Expo 2015. Why? And what did we do there and what did we share? Read this blog to find out!
Criado por CaptGeek (Intel) Última atualização em 29/01/2019 - 11:40
Article

已归档 - 采用英特尔® 实感™ 技术的背景替换代码样本

Create augmented selfies with a real-time “green screen” effect. This sample app demonstrates how to use the Intel® RealSense™ SDK's User Segmentation module to replace the screen background with a static image selected by the user.
Criado por Bryan B. (Intel) Última atualização em 30/05/2018 - 07:00