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Codemasters GRID 2* on 4th Generation Intel® Core™ Processors - Game Development Case Study

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Criado por Última atualização em 09/05/2019 - 08:37
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Not Built in a Day - Lessons Learned on Total War: ROME II

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Not Built in a Day – Lessons Learned on Total War: Rome* II [PDF 935KB]

Criado por Última atualização em 06/07/2019 - 20:30
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cl_intel_simultaneous_sharing OpenCL* Extension in a New Driver

There is a new Intel® Iris™ Graphics and Intel® HD Graphics driver update posted  for code names Haswell and Broadwell and it conta

Criado por Robert I. (Intel) Última atualização em 31/05/2019 - 14:20
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Intel Resources for Game Developers

Intel® HD Graphics and Intel® Iris™ and Iris™ Pro Graphics parts are some of the most commonly used graphics solutions in PCs worldwide. By following the advice on these pages and using the tools we provide, you'll ensure that your game is able to be enjoyed by millions of gamers. We want you to be successful
Criado por Última atualização em 06/07/2019 - 20:30
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Tiling Format for Intel® Iris™ Graphics Extension for Instant Access

This sample demonstrates how to properly access the memory from the CPU to maintain performance with the sample code for computing the tiled addressing scheme. This sample has been updated to include support for the MAP_TILE_TYPE_TILE_Y_NO_CSX_SWIZZLE format.
Criado por David Bookout (Intel) Última atualização em 03/05/2019 - 16:04
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Mighty Meets Mini: Intel® NUC Skull Canyon

With the Intel NUC Kit NUC6i7KYK, high-end gaming is now supported on a Mini PC form factor—not as a compromise, but as a full-featured platform. 6th gen Intel Core processors and Iris Pro graphics support advanced techniques for graphics and 1080P gaming, and their tiny footprint make for a mean developer machine.
Criado por Landyn Pethrus (Intel) Última atualização em 06/07/2019 - 20:30
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Optimize Your Unity* Games with Intel® Graphics Performance Analyzers

Discover some of the helpful tips and tricks for optimizing your next Unity* title. Find links to development guides, videos, and samples!
Criado por Seth S. (Intel) Última atualização em 06/07/2019 - 20:30
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Optimizations Enhance Just Cause 3 on Systems with Intel® Iris™ Graphics

Multiple optimizations throughout the rendering pipeline made laptop gameplay on systems with Intel Iris integrated graphics almost on a par with leading platforms such as PS4* and Xbox* 1. Many of the optimizations described here benefit not just systems with integrated graphics, but also high-end systems with discrete graphics cards. All systems benefit from better balancing CPU and GPU...
Criado por Antoine Cohade (Intel) Última atualização em 02/05/2019 - 16:52
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Adaptive Screen Space Ambient Occlusion

This article introduces a new implementation of the effect called adaptive screen space ambient occlusion (ASSAO), which is specially designed to scale from low-power devices and scenarios up to high-end desktops at high resolutions, all under one implementation with a uniform look, settings, and quality that is equal to the industry standard.
Criado por Filip Strugar (Intel) Última atualização em 06/07/2019 - 20:30
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How to Set Up Your Intel® NUC Kit

Setting up your new hardware, once purchased, can be a daunting experience. This article demonstrates how simple it is to set up and complete your new Intel® NUC kit.
Criado por Landyn Pethrus (Intel) Última atualização em 06/07/2019 - 20:30