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Article

Achieving Performance: An Approach to Optimizing a Game Engine

by Will Damon

Criado por Última atualização em 24/01/2018 - 12:12
Article

Optimization of Image Processing Algorithms: A Case Study

High quality image and video processing has become an important part in many professional and consumer applications. This article shares insights and methods gained during a shared work by HP* Labs and Intel on optimizing several imaging algorithms.
Criado por Última atualização em 28/03/2019 - 11:56
Article

Fluid Simulation for Video Games (part 5)

This is a series of articles on fluid simulation for video games. This article describes a process for profiling CPU usage and uses that information to optimize and further parallelize the code so that it runs faster.
Criado por Última atualização em 24/01/2018 - 12:12
Article

High-Performance Games: Addressing Performance Bottlenecks with DirectX*, GPUs, and CPUs

The last decade has seen tremendous advances in the field of computer graphics. This article presents an overview of common graphics pipeline bottlenecks and explains how recent advances in DirectX and graphics hardware are helping to overcome them.
Criado por administrar Última atualização em 24/01/2018 - 12:12
Article

Sample Tweaker: Ocean Fog

This paper describes how we successfully optimized an existing graphics demo, named Ocean Fog, for our latest processors with Intel® Processor Graphics to achieve a 4x performance boost. Performance analysis was done using Intel® GPA.
Criado por Jeff Laflam (Intel) Última atualização em 24/01/2018 - 12:12
Article

OpenSimulator Virtual World Server Case Study (Part 3): Virtual World Server Power Savings by Dynamic Physics Tuning

Use of virtual worlds for training, entertainment, and collaboration is growing. Intel Labs has been researching the scalability of virtual worlds. This series explores some of the design, performance, and execution features of virtual world servers.
Criado por Última atualização em 11/07/2019 - 13:18
Article

Don't Spill That Register - Ensuring Optimal Performance From Intrinsics

This article helps developers ensure their C/C++ code with intrinsics produces the optimal assembly and shows how to spot unnecessary register spilling.
Criado por Última atualização em 07/06/2017 - 09:24
Article

Practical Intel® AVX Optimization on 2nd generation Intel® Core™ Processors

The introduction of the 2nd generation Intel® Core™ processor includes Intel® Advanced Vector Extension (Intel® AVX). Intel AVX is a new 256-bit instruction set extension to Intel® SSE. This article describes a simple methodology to utilize Intel AVX.
Criado por Última atualização em 07/06/2017 - 10:50
Article

Utilizing Intel® AVX with Cakewalk SONAR* X1

SONAR* is Cakewalk's technology-leading digital audio workstation and runs natively on Intel® Core™ platforms. SONAR's processing of audio buffers for mixing and DSP as well as various data and bit depth conversions was updated to use Intel® AVX.
Criado por Rajshree Chabukswar (Intel) Última atualização em 07/06/2017 - 10:51
Mensagem de blog

How do you Skyrim? Get the most bang for your gaming buck!

This blog could apply to any PC game; however, I’m going to use Skyrim by way of illustration since they’ve done a fantastic job of supporting the Gamepad and or the Mouse & Keyboard; unlike so

Criado por Última atualização em 09/05/2019 - 21:50