Vídeo

Tanked Augmented Sand Game

Intel® Software Innovator Nathan Greiner from Design Mill shows an inventive technology using a table of sand to dynamically generate the game  terrain in an tank vs tank game.

Criado por Russ Beutler (Intel) Última atualização em 29/01/2019 - 13:40
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ARcher ARcade Augmented FPS game

Intel® Software Innovator Pedro Kayatt, of VR-Monkey, demos a new type of game where the room is the new level.  Using Intel® RealSense™ Technology long-range camera, Pedro is able to scan his envi

Criado por Russ Beutler (Intel) Última atualização em 29/01/2019 - 13:40
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Archived - Building Web Apps with the Intel® RealSense™ SDK

This video describes what you can do with JavaScript*, an Intel RealSense camera, and the Intel RealSense SDK. It walks you through development of a simple gesture application.

Criado por administrar Última atualização em 20/12/2018 - 14:40
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Put your Player in the Game: Intel® RealSense™

If you’re looking for that next new experience to put into your games, you should consider Intel® RealSense™ Technology.

Criado por administrar Última atualização em 05/03/2019 - 15:48
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Archived - Intel® RealSense™ R200 Camera Overview

Tim Duncan goes over some of the features of the Intel® RealSense™ R200 camera

Download the SDK and R200 DCM

Criado por Última atualização em 20/12/2018 - 14:40
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Archived - Unreal Engine* 4: Adding the Intel® RealSense™ Plugin to a New Project

In this video, you will learn how to create a new UE4 C++ Code Project and add the Intel® RealSense™ Plugin to it.

 

 

 

Criado por Geoffrey D. (Intel) Última atualização em 03/07/2019 - 08:10
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Archived - Unreal Engine* 4: Accessing the Intel® RealSense™ Color Camera Stream in Blueprints

In this video, you will learn how to use the Intel® RealSense™ Plugin’s Camera Streams Component to access the color camera stream and display it on screen.

Criado por Geoffrey D. (Intel) Última atualização em 03/07/2019 - 08:10
Vídeo

Archived - What is Intel® RealSense™ and How Can You Use It?

Intel® RealSense Technology is a collection of hardware and software capabilities that allows you to interact with a device in a non-traditional manner.

Criado por Rick Blacker (Intel) Última atualização em 10/07/2018 - 08:08