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TouchDesigner / Interview with Jarrett Smith and Ben Voigt

Criado por Audri Phillips Última atualização em 03/07/2019 - 20:08

Explore Unity Technologies ML-Agents* Exclusively on Intel® Architecture

This article describes how to install and run Unity Technologies ML-Agents* in CPU-only environments.
Criado por Bryan B. (Intel) Última atualização em 05/07/2019 - 18:54

探索专门用于英特尔® 架构的 Unity Technologies ML-Agents*

本文描述了如何在仅限 CPU 的环境中安装并运行 Unity Technologies ML-Agents*。本文展示了如何:在 Windows* 上训练并运行 ML-Agents,执行 TensorFlow* CMake 构建,以及从零创建一个简单的 Amazon Web Services Ubuntu* Amazon Machine Image* 环境。
Criado por Bryan B. (Intel) Última atualização em 05/07/2019 - 18:55

Get Started With Unity* Machine Learning Using Intel® Distribution for Python* (Part 1)

This article will show game developers how to use reinforcement learning to create better artificial intelligence (AI) behavior. Using Intel® Distribution for Python—an improved version of the popular object-oriented, high-level programming language—readers will glean how to train pre-existing machine-language (ML) agents to learn and adapt. In this scenario, we will use Intel® Optimization for...
Criado por Manisha B. Última atualização em 31/12/2018 - 14:00

使用 Python* 的英特尔® 分发版实现 Unity* 机器学习入门(第 1 部分)

本文将向游戏开发人员介绍如何使用强化学习创建更好的人工智能 (AI) 行为。使用 Python* 的英特尔® 分发版 — 常用面向对象的高级编程语言的进阶版 — 读者可收集关于如何训练预先存在的机器语言 (ML) 代理学习和适应的信息。在此场景下,我们将使用英特尔® Optimization for TensorFlow* 在本地化环境中运行 Unity * ML-Agents。
Criado por Manisha B. Última atualização em 27/07/2018 - 03:50