Mensagem de blog

Archived - Tips and Tricks for developing Apps with the Intel® RealSense™ SDK 2014 R1

The Intel® RealSense™ SDK has been discontinued. No ongoing support or updates will be available.

Criado por Última atualização em 29/05/2018 - 09:32
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Archived - Orlando Game Jam Featuring Intel® RealSense™ Technology

The Intel® RealSense™ SDK has been discontinued. No ongoing support or updates will be available.

Criado por Justin L. (Blackbelt) Última atualização em 29/05/2018 - 09:32
Mensagem de blog

Archived - RealSense Unity Toolkt and Unity 5. Unity 5 needs 64 bit DLLs

The Intel® RealSense™ SDK has been discontinued. No ongoing support or updates will be available.

Criado por Rick Blacker (Intel) Última atualização em 21/05/2019 - 13:40
Article

Archived - Intel® RealSense™ 3D Scanning Tips and Tricks

Tips and tricks for using the Intel® RealSense™ SDK and cameras for 3D scanning.
Criado por Última atualização em 16/01/2019 - 17:00
Article

Archived - Tips and Tricks for Intel® RealSense™ Background Segmentation

Tips and Tricks when using Background Segmentation(BGS) with the Intel® RealSense™ SDK.
Criado por Última atualização em 30/05/2018 - 07:00
Mensagem de blog

Archived - Why the Changes for JavaScript* with the Intel® RealSense™ SDK?

There is a bit of a shift on the most recent release (May, 2015) of the Intel RealSense SDK, and this blog explains why we are doing this for this release only.
Criado por CaptGeek (Intel) Última atualização em 30/05/2018 - 07:08
Article

Archived - Game Development with Unity* and Intel® RealSense™ Camera

This detailed tutorial by Intel Black Belt and Innovator Gregor Biswanger walks the user step-by-step through setting up Unity 3D with Visual Studio and then creating a simple C# version of the game Pong.
Criado por Biswanger, Gregor (Blackbelt) Última atualização em 13/12/2018 - 14:15
Article

Application Performance Profiling – When to use Intel® Graphics Performance Analyzers and Intel® VTune Amplifier

Since both VTune Amplifier and GPA profile the performance of applications, the questions often arises – “Which one do I use in my situation?” The answer to this question leads to better understanding the differences between the two tools. The simple answer is, if it’s a graphics application, start with Graphics Performance Analyzer and then move to VTune Amplifier if your application ends up...
Criado por Seth S. (Intel) Última atualização em 30/05/2018 - 07:00
Mensagem de blog

Archived - How to Record and Playback Streaming Sequences in Intel® RealSense™ SDK

The Intel® RealSense™ SDK provides a new feature for developers to record camera streaming sequences to a file on disk for future playback. This feature is very helpful in debugging and troubleshooting camera issues in the apps. Recording raw color and depth streams into disk files imposes a challenge for disk IO bandwidth on the host system. For example, with color configuration RGB32...
Criado por David Lu (Intel) Última atualização em 30/05/2018 - 07:00
Article

Optimize Your Unity* Games with Intel® Graphics Performance Analyzers

Discover some of the helpful tips and tricks for optimizing your next Unity* title. Find links to development guides, videos, and samples!
Criado por Seth S. (Intel) Última atualização em 13/11/2019 - 21:19