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Article

Dynamic Volumetric Cloud Rendering for Games on Multi-Core Platforms

Most games render clouds with planar cloud textures mapping to the sky dome, which isn't visually convincing when approaching or passing through clouds. For a realistic experience in flying games, we describe a technique for dynamic volumetric clouds.
Criado por Juanbin L. (Intel) Última atualização em 30/08/2018 - 10:47
Article

Embree: Photo-Realistic Ray Tracing Kernels

Photo-realistic rendering requires accurate simulation of light propagation according to physics laws. The best known way to solve this problem is Monte Carlo ray tracing. We describe a state-of-the-art photo-realistic Monte Carlo rendering engine.
Criado por Sven Woop (Intel) Última atualização em 02/08/2019 - 17:30
Article

Case Study: Parallelizing a Recursive Problem with Intel® Threading Building Blocks

Intel worked closely with DreamWorks Animation engineers to improve the performance of a key rendering system library by up to 35X performance improvement in some cases.
Criado por Louis F. (Intel) Última atualização em 10/07/2019 - 16:59
Article

腾讯游戏 嘉年华2011

   
Criado por Última atualização em 02/08/2019 - 17:31
Article

Embree:照片级光线追踪内核

Photo-realistic rendering requires accurate simulation of light propagation according to physics laws. The best known way to solve this problem is Monte Carlo ray tracing. We describe a state-of-the-art photo-realistic Monte Carlo rendering engine.
Criado por Sven Woop (Intel) Última atualização em 02/08/2019 - 17:30
Article

ooVoo Intel Enabling – HD Video Conferencing

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Download ooVoo Intel Enabling – HD Video Conferencing [PDF 754KB]

Criado por Última atualização em 09/03/2019 - 14:40
Article

Running Embree on Intel® Xeon Phi™ Coprocessor

These are the steps to reproduce a visual demonstration of the Crown model.    

These steps assume the following:

Criado por Belinda Liviero (Intel) Última atualização em 02/08/2019 - 17:30
Vídeo

Advanced Ray Tracing and Scene Creation Utilizing Embree Ray Tracing Kernels

Advanced Ray Tracing and Scene Creation Demo Utilizing Embree Ray Tracing Kernals presented by Graphics Researcher, Sven Woop. Recorded live at SIGGRAPH 2014, Vancouver, BC.

Criado por administrar Última atualização em 02/08/2019 - 17:30
Article

The alternatives for Intel® IPP legacy domains and functions

A break from the past:  Intel® IPP 9.0 ushering in some new features and saying goodbye to a few.

Criado por Chao Y (Intel) Última atualização em 02/08/2019 - 17:33