With Android continually increasing in popularity it is always interesting to take a look at the latest collection of game engines available for the paltform.
It might seem a bit ironic me being bursting with pride at being a member of a sisterhood, what with me being a guy who never even had a sister, but I am.
Ok, just wondering- does your PC game have too much visibility in the marketplace these days? Hands up, please! Ahem, ummm...anyone? [sound of crickets] I thought so.
The Intel Gaming and Graphics Samples team has just published another sample to coincide with one of our presentations
I want to pre-announce another sample that will soon be available on ISN for download, certainly either during or right after GDC.
Hi, I am Phil Taylor. As I join a new team and start a new gig at Intel, its time to introduce myself and start a new blog.
If you are attending GDC Austin - please come see us at the Intel booth for a GPA 2.1 demo. Stop by, check it out, and provide feedback.
In 2.1, GPA allows you to configure both the X and Y axis to any available metric within the bar chart.