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Avoid the PC nomenclature cliff! Get ready for the next gen of PCs!

On a weekly basis I see or read some sort of craziness around what a PC is.   Seems pretty simple right?  After all...

Criado por Última atualização em 11/03/2019 - 00:10
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All-in-One PC: What are the developer possibilities?

Have you heard of the All-in-One PC?

Criado por Wendy B. (Intel) Última atualização em 11/03/2019 - 00:10
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Archived - Gesture Control and the Next Wave of 3D Cameras

Within the last five years, the field of Natural User Interfaces (NUIs) has been revolutionized by the influx of new devices onto the market. These devices allow users to interact directly with a user interface using gestures or speech, for example. This article looks at the extent to which this type of control is both intuitive and comfortable.
Criado por Martin Förtsch (Blackbelt) Última atualização em 23/06/2019 - 19:20

Archived - Using the Intel® RealSense™ Camera with TouchDesigner*: Part 1

TouchDesigner*, created by Derivative, is a popular platform/program used worldwide for interactivity and real-time animations during live performances as well as rendering 3D animation sequences, building mapping, installations and recently, VR work. This article is part 1 of a two-part article in which Audri Phillips explains how the Intel® RealSense™ camera is integrated into and can be used...
Criado por Audri Phillips Última atualização em 05/03/2019 - 23:40

Archived - Intel® RealSense™ F200 Tech Tips: Speed and Precision

Speed and Precision: The amount of precision you can get with each of the Intel® RealSense™ SDK algorithms differs with the speed of interaction.

Criado por Meghana R. (Intel) Última atualização em 05/03/2019 - 23:40

Archived - Intel® RealSense™ Camera with TouchDesigner*, Part 2: Set Up Camera Nodes to Render for VR

In Part 2 we describe how to use the Intel RealSense camera nodes in TouchDesigner to set up a render or real-time projections for multi screens, single screen, 180 degree (FullDome) and 360 degree VR renders. You can also send camera information to an Oculus Rift* through the TouchDesigner Oculus Rift TOP node.
Criado por Audri Phillips Última atualização em 05/03/2019 - 23:40