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Sharing Surfaces between OpenCL™ and DirectX* 11 on Intel® Processor Graphics

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Criado por Adam Lake (Intel) Última atualização em 13/11/2019 - 21:19
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What Can We Learn from the Intel SPMD Program Compiler?

We have added a new simple SGEMM example to the Intel® SPMD Pro

Criado por Stephen Junkins (Intel) Última atualização em 26/11/2019 - 10:54
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ANN: First new blog post in quite some time, back in Intel Game Development.

Introducing the GAME team at Intel who work with third-party gaming ISVs to use newest Intel HW features, in the nexus between hardware and software.
Criado por philip-taylor (Intel) Última atualização em 15/11/2019 - 14:10
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Windows* 8 Tutorial: Writing a Multithreaded Application for the Windows Store* using Intel® Threading Building Blocks.

It is known that the Windows Store apps API is missing some commonly used thread functions, such as function CreateThread() and those that

Criado por Vladimir Polin (Intel) Última atualização em 19/03/2020 - 21:50