Jason Allen, creator of the archery-based game Longbow*, saw Intel® RealSense™ technology as a perfect opportunity to use hand and gesture tracking for the action of aiming and firing arrows. This article describes how he made it work.
The eXtensible Device Metadata (XDM) specification, version 1.0, is a standard for storing device-related metadata in common image containers such as JPEG and PNG while maintaining compatibility with existing image viewers. TThe data storage format is based on the Adobe XMP standard. XDM has been adopted as an open file format at xdm.org. (Download is in PDF format).
Mystery Mansion is a hidden-object adventure game whose UI uses face tracking exclusively. In this article the developer, Cyrus Lum, provides code snippets and advice about the challenges he faced when creating his game.
For mobile platforms that run on battery power, the longer the device can run between charges, the more desirable the user experience. This paper presents several techniques for developing power efficient applications using the Intel® RealSense™ Software Development Kit (SDK), primarily targeting battery-powered devices such as laptops and tablets.
Multiplane Overlays (MPO) is a new feature of WDDM1.3 (DX11.2) initially introduced in Windows 8.1, which is now extended to WDDM2.0 (DX12) in Windows 10. MPO supports using the original resolution to display gorgeous 2D art and UI elements, while drawing 3D scenes into a smaller and stretchable frame buffer. The stretching and composition of surfaces at different resolutions are automatically...
By Lynn Thompson
Not Built in a Day – Lessons Learned on Total War: Rome* II [PDF 935KB]
Case Study: Escapist Games works to improve Star Chart’s user experience on Intel® platforms with Windows* 8 and Android*
By Chris Walley, Director, Escapist Games Ltd.