Q: How to get Intel® IPP Static threaded libraries?
It finally happened!
A week ago I started telling about a couple of new helpful features in the TBB 3.0 Update 4 task scheduler, and we talked about the support for
Though I wrote my previous TBB task scheduler blog just a few days after
Particle systems are an ideal candidate for multi-threading in games. Most games have particle systems and their general nature of independent entities lends well to parallelism.
Though Intel® Threading Building Blocks 3.0 Update 4 that introduces a concept of Community Preview feature has jus
Pacifying the Pandora's Box of Parallelism: Intel's Curriculum Program for Multi-Core and Multithreaded ProgrammingIntel: Pacifying the Pandora's Box of Parallelism: Intel's Curriculum Program for Multi-Core and Multithreaded Programming
Speaker: Bev Bachmayer, Intel