osx

Intel® RealSense™ Driver for Linux & OS X

Attention developers, researchers,  students, artists and makers - especially those interested in robotics, virtual reality, augmented reality, or IoT. Want to develop for Intel® RealSense™ technology beyond Windows systems?

Intel is contributing to the development of Open Source software and providing a stable Linux and OS X driver for streaming on Intel® RealSense™ cameras . There is no Intel® RealSense™ SDK for these environments but librealsense provides

使用多操作系统引擎创建您的第一款Andorid* 应用和 Apple* Mac* OS X* 上的iOS*应用

This tutorial will guide you to your first cross-platform application using the Multi-OS Engine installed on Mac OSX* which we refer to as local build. You can also develop your Android* and iOS* applications in Android Studio on Windows* but in order to simulate your iOS application, you will need to remotely deploy your app to a Mac system running Xcode* (hence remote build). For this scenario, check our getting started guide with Multi-OS Engine (remote build). In this tutorial, I will show you how to create a simple Hello World application for Android and iOS with code-sharing between the two applications. In a real-world scenario, most of your application logic will be shared.
  • Desenvolvedores
  • Professores
  • Estudantes
  • Android*
  • Apple iOS*
  • Apple OS X*
  • Android*
  • Desenvolvimento de jogos
  • HTML5
  • Java*
  • Principiante
  • Intel® INDE
  • Intel® XDK
  • multi-os engine
  • INDE
  • osx
  • Android
  • DeveloperTools
  • software
  • coding
  • IntelINDE
  • cross-platform
  • Acadêmico
  • Ferramentas de desenvolvimento
  • Desenvolvimento de jogos
  • Costruzione della vostra prima app per Android* e iOS* su Apple* Mac* OS X* tramite Multi-OS Engine

    This tutorial will guide you to your first cross-platform application using the Multi-OS Engine installed on Mac OSX* which we refer to as local build. You can also develop your Android* and iOS* applications in Android Studio on Windows* but in order to simulate your iOS application, you will need to remotely deploy your app to a Mac system running Xcode* (hence remote build). For this scenario, check our getting started guide with Multi-OS Engine (remote build). In this tutorial, I will show you how to create a simple Hello World application for Android and iOS with code-sharing between the two applications. In a real-world scenario, most of your application logic will be shared.
  • Desenvolvedores
  • Professores
  • Estudantes
  • Android*
  • Apple iOS*
  • Apple OS X*
  • Android*
  • Desenvolvimento de jogos
  • HTML5
  • Java*
  • Principiante
  • Intel® INDE
  • Intel® XDK
  • multi-os engine
  • INDE
  • osx
  • Android
  • DeveloperTools
  • software
  • coding
  • IntelINDE
  • cross-platform
  • Acadêmico
  • Ferramentas de desenvolvimento
  • Desenvolvimento de jogos
  • Intel® Parallel Studio XE support for OS X* 10.11

    The newly released OS X* 10.11 (El Capitan) has some changes related to directory permissions. OS X* 10.11 introduced a new security policy called System Integrity Protection. With the new OS the following directories can only be written to by the system:
  • Apple OS X*
  • C/C++
  • Intel® Parallel Studio XE
  • C++ Compiler
  • osx
  • XCode
  • 10.11
  • Intel® INDE Tech Chat

    Intel® Developer Forum 2015 took place August 18 – 20 in San Francisco. We presented a “Tech Chat” on Intel® Integrated Native Developer Experience (Intel® INDE), where IDF attendees could ask any questions and discuss this topic in an informal setup, over a 2 hour period of time. Please see https://software.intel.com/en-us/intel-inde for more details on Intel INDE.

    Building Your First App for Android* and iOS* on Apple* Mac* OS X* Using Multi-OS Engine

    This tutorial will guide you to your first cross-platform application using the Multi-OS Engine installed on Mac OSX* which we refer to as local build. You can also develop your Android* and iOS* applications in Android Studio on Windows* but in order to simulate your iOS application, you will need to remotely deploy your app to a Mac system running Xcode* (hence remote build). For this scenario, check our getting started guide with Multi-OS Engine (remote build). In this tutorial, I will show you how to create a simple Hello World application for Android and iOS with code-sharing between the two applications. In a real-world scenario, most of your application logic will be shared.
  • Desenvolvedores
  • Professores
  • Estudantes
  • Android*
  • Apple iOS*
  • Apple OS X*
  • Android*
  • Desenvolvimento de jogos
  • HTML5
  • Java*
  • Principiante
  • Intel® INDE
  • Intel® XDK
  • multi-os engine
  • INDE
  • osx
  • Android
  • DeveloperTools
  • software
  • coding
  • IntelINDE
  • cross-platform
  • Acadêmico
  • Ferramentas de desenvolvimento
  • Desenvolvimento de jogos
  • Assine o osx