Artificial intelligence

Создание искусственного интеллекта для игр (часть 4)

The gaming industry has seen great strides in game complexity recently. Game developers are challenged to create increasingly compelling games. This series explores important Artificial Intelligence (AI) concepts and how to optimize them for multi-core.
  • Desenvolvedores
  • Desenvolvimento de jogos
  • Avançado
  • Principiante
  • Intermediário
  • Intel® VTune™ Amplifier
  • ai
  • Artificial intelligence
  • artificial intelligence engine
  • threading
  • parallelization
  • parallel
  • Desenvolvimento de jogos
  • Gráficos
  • Computação paralela
  • Создание искусственного интеллекта для игр (часть 2)

    Designing AI for Games. Intelligent agents need to identify points of interest in the game world. This article shows how to identify and optimize points of interest and provides ways of organizing them for multi-threading.
  • Desenvolvedores
  • Desenvolvimento de jogos
  • ai
  • Artificial intelligence
  • artificial intelligence engine
  • multi-core
  • visual computing
  • Desenvolvimento de jogos
  • Gráficos
  • Computação paralela
  • Создание искусственного интеллекта для игр (часть 1)

    The gaming industry has seen great strides in game complexity recently. Game developers are challenged to create increasingly compelling games. This series explores important Artificial Intelligence (AI) concepts and how to optimize them for multi-core.
  • Desenvolvedores
  • Desenvolvimento de jogos
  • Avançado
  • Principiante
  • Intermediário
  • ai
  • Artificial intelligence
  • artificial intelligence engine
  • multi-core
  • visual computing
  • Desenvolvimento de jogos
  • Gráficos
  • Computação paralela
  • 设计面向游戏的人工智能(第 4 部分)

    The gaming industry has seen great strides in game complexity recently. Game developers are challenged to create increasingly compelling games. This series explores important Artificial Intelligence (AI) concepts and how to optimize them for multi-core.
  • Desenvolvedores
  • Desenvolvimento de jogos
  • Avançado
  • Principiante
  • Intermediário
  • Intel® VTune™ Amplifier
  • ai
  • Artificial intelligence
  • artificial intelligence engine
  • threading
  • parallelization
  • parallel
  • Desenvolvimento de jogos
  • Gráficos
  • Computação paralela
  • 游戏行业的人工智能设计(第二部分)

    Designing AI for Games. Intelligent agents need to identify points of interest in the game world. This article shows how to identify and optimize points of interest and provides ways of organizing them for multi-threading.
  • Desenvolvedores
  • Desenvolvimento de jogos
  • ai
  • Artificial intelligence
  • artificial intelligence engine
  • multi-core
  • visual computing
  • Desenvolvimento de jogos
  • Gráficos
  • Computação paralela
  • The Secrets of Parallel Pathfinding on Modern Computer Hardware

    One of the first things that game AI developers parallelize is pathfinding as it is an expensive operation. The most common approach is to fire off the pathfinder in a separate thread. This article examines a multi-threaded pathfinding implementation.
  • Desenvolvedores
  • Desenvolvimento de jogos
  • Módulos de sub-rotinas Intel®
  • ai
  • Artificial intelligence
  • visual computing
  • pathfinding
  • Desenvolvimento de jogos
  • Gráficos
  • Visualize this! Artificial Intelligence in game development

    Hello and welcome to a new episode of Visualize this! where we talk about topics related to visual computing. Our guest today is DJ Kehoe Lead Developer at GWF Associates, LLC. and pending acceptance a PhD Student in the Biomedical Engineering Program at NJIT. DJ has also written a series of articles on Artificial Intelligence in games on the Intel Software Network.


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