Potential bug in Android L emulator


I recently tried a couple of android card games I developed with android L (API 21) x86 emulator in order to test their compatibility with android Lollipop. The games use OpenGL ES 2.0 and a framework/engine I developed by myself. 

I realized if I do not select the EGLConfig in GLSurfaceView the app crashes and the logcat says no config has been chosen.

Looking for workaround to have HAXM working on Mac VMs


I came across some bunch of discussions on this but couldn't find exact solution for my particular problem , so thought of having yet another thread on this (advanced apologies).

We have a MAC server on which we are using VmWare OS and on top of which we have created some MaC VMs. We are not able to run emulator on this machine because it gives an error that HAXM is required. On trying to install HAXM , it gives another error that machine doenst meet requirements.

Meshcentral - Improved Android Agent + Mesh Security Update

The mesh team has been hard at work and this week it’s Rick Edgecombe’s turn to shine with his release of the latest Mesh Agent for Android on the Google Play store. The improvements touch many aspects of the Android agent and so, we will have to look at this in detail:

Can't install HAXM on Windows 2012


I am using windows 2012 and I have tried all possible solutions to install HAXM with no luck.

* I have the latest BIOS version
* VT-x and VT-d are turned on in BIOS
* Hyper-V is not installed / disabled
* I've tried "bcdedit /set nx AlwaysOn" and reboot
* CrystalCPUID and Intel detection tool of VT-x shows that its on
* there Isn't any anti virus software installed on the machine ( I heard it made problems to others)

HAXM for OSX 10.10 (Yosemite) using outdated signature

Dear Admin,

Just a heads up, I installed HAXM today using the SDK manager through Android Studio using IntelHAXM_1.1.0_for_10.10.dmg

However, the kernal extension is using an outdated signature and hence does not work properly.

i.e. the kextload command yields:

sudo kextload -bundle-id failed to load - (libkern/kext) not loadable     (reason unspecified); check the system/kernel logs for errors or try     kextutil(8).

HAXM installation error - XD not support

Dear Admin,

I'm trying to install HAXM to accelerate my Android virtual machine. But after I lunch the program, I got following message "This computer does not support Intel Execute Disable Bit(XD) or it is disable in the BIOS. HAXM cannot be installed". I have enable the "virtual technology" and "VT-d" in BOIS. But I cannot find the "XD" item in BIOS. I also try this command "bcdedit /set nx AlwaysOn". But got the same error message. Could you please advice what should I do?
My CPU: i5-3320M
My OS: Win7 64-bit
My PC: ThinkPad T430

Anyway to use AndroidMediaObjectFactory or CameraCapture in Android 4.0 or 4.2?

Is there anyway to implement the CameraStreamerActivity example in lower versions of Android?  We really like how INDE ties in with Wowza and the performance, however we need support for lower versions of Android.

It's really only 2 classes:
CameraCapture and AndroidMediaObjectFactory.

I know Wowza's Gocoder works with Android 4.0 and 4.2.  Anyway to somehow get this example to work as well?  


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