We keep on working on the Smoke improvements and extensions.
This time we're trying to implement an InputSystem capable of reading Windows Messages, and especially WM_TOUCH messages.
The original code of the Smoke contains PeekMessage calls implemented twice: inside Framework's PlatformManager and SystemGraphicsOgre.
How do we implement that inside InputSystem?
We have tried calling PeekMessage, but the WM_TOUCH events do not appear there. They also don't appear in PlatformManager. They arrive at SystemGraphics.