New OpenCL™ Runtime 16.1 for Intel® Core™ 6th generation and Intel® Xeon® v4 Processors.

New OpenCL™ Runtime 16.1 for Intel® Core™ and Intel® Xeon® Processors.

What’s new in this release:

  • Support for Intel® Core™ 6th generation and Xeon® v4 processors (former Intel microarchitecture codename Broadwell)

  • Support for OpenCL™ 2.0 specification

  • Improved cross-CPU support of pre-compiled kernel binary in Runtime:

Intel® SDK for OpenCL™ Applications 2016, now with GPU debugging, is released!

I am glad to announce the availability of Intel® SDK for OpenCL™ Applications 2016 for Windows*, CentOS*, and Ubuntu*. Please visit to download the version for your platform. For details check out Release Notes.

New Features

  • Beta release of Source and Assembly level GPU Kernel Debugging on Windows* operating system

The Best of Both Worlds: Bringing Back the Intel® SDK for OpenCL™ Applications

We are bringing back the standalone Intel® SDK for OpenCL™ Applications. Leah posted a nice article explaining the reasoning behind this decision:

RFE: Intel native one workitem per hardware thread kernel that supports register regioning

Here's a pie-in-the-sky request for enhancement... :)

It would be useful if we could create OpenCL/SPIR-* kernels that mapped one workitem to a single EU hardware thread and exposed the thread's entire 4KB/thread GRF.

Add to this a "Gen Native" OpenCL extension that exposed register-regionable explicit SIMD operations.

Image Read Failure in OpenCL

I am trying to use OpenCL to create a 3D texture and read in the kernel (clCreateImage). The texture read always returns 0 on Intel GPU device, but it works ok on CPU device. I wrote a simple test program to reproduce the problem if there is a way to attach the program here. This was tested under the Intel HD Graphics 520 and 5500 platform. I am using the latest Intel OpenCL SDK and drivers on Windows 10.

Is image function actually supported in Intel OpenCL?

Assine o OpenCL*