Vitruvian team members

Team 6: Vitruvian VR Team

Team Members: Paolo Moro, Michele Ghedina, Niccolò Galliazzo, Enrico Madrigrani, and Amedeo Levorato

Project Name: Vitruvian VR 2.0—Wing Suit Simulator

Padova, Italy

Connecting history, technology, gaming, and VR, the Vitruvian VR flight simulator uses an electronically controlled mechanism to make the user feel like the Vitruvian Man of Leonardo da Vinci. Using two joysticks and wearing a backpack that simulates VR, the participant controls two rings and three motors for a three-axis rotation, which potentially allows 360 degree flight simulation.

9 Resultados da pesquisa

Week 8 - Vitruvian VR: an exciting 360° simulation experience!

Publicado em 17 de outubro de 2018Por Paolo M.

For the video of this week we went to the beautiful alpine location of Cortina D'Ampezzo to shoot a promotional video highlighting the structure of the Vitruvian, the technologies used and the virtual scenery inspired precisely by the Italian Alps.

Week 7 - Vitruvian VR: The Developers - The IoT

Publicado em 10 de outubro de 2018Por Paolo M.

This week we will talk about the last construction phase of Vitruvian VR: the IoT research and develop. We present to you Niccolò Galiazzo, the young Maker who managed the IoT parts of the project. In particular Niccolò will explain to us the functioning of an aesthetic side of Vitruvian: the...

Week 6 - Vitruvian VR - The integration with different software

Publicado em 3 de outubro de 2018Por Paolo M.

What if we could use Virtual Reality to travel across space, visit other planets and increase the awareness of our position in the cosmos? This week we want to show how Vitruvian can be integrated with different software, in particular Space Engine.

Week 5 - Vitruvian VR: The Developers - The Prototyping

Publicado em 27 de setembro de 2018Por Paolo M.

This week we will talk about the prototyping phase of Vitruvian VR and we will know the Maker who has worked to build the mechanical part and the design.

Week 4 - Vitruvian VR: The Developers - Unreal Engine and the virtual world

Publicado em 20 de setembro de 2018Por Paolo M.

In the video of this week we would like to present the professionals who partecipated in the realization of Vitruvian VR. We will get a more precise details about Unreal Engine and how the Vitruvian Virtual scenery was realized.

Week 3 - Vitruvian VR Presentation: The IoT

Publicado em 13 de setembro de 2018Por Paolo M.

How to physically get the signals from the joy sticks to the gyro motors in a way that makes the experience more immersive for the user.

Week 2 - Vitruvian VR Technical Presentation: The Automation

Publicado em 7 de setembro de 2018Por Paolo M.

How do you go from a great VR flight simulator to making a totally immersive flight simulator that includes VR? The secrete is IoT Automation to allow the user to actually feel every move of the joystick.

Week 1 - Unboxing: NUC, Wacom Intuos Pro, HP Mixed Reality

Publicado em 31 de agosto de 2018Por Paolo M.

A short unboxing presentation of new Intel products, for Intel Programm Innovator - Intel Ultimate Coder IV:VR

Who Will be the Next Ultimate Coder for Commercial VR?

Follow the action as eight intel® software innovator teams compete to create the $10,000 prizewinning VR application

Editor’s note

The Ultimate Coder Challenge IV: VR co-sponsored by Intel and Microsoft is now...

Team Challenge Journals

Team 1: Eastern Indigos

Learning Organic Chemistry the VR Way

This team is building a VR experience to make organic chemistry visually appealing.

Team 2: CheikDinga

CheikDinga: Dream It, See It, Own It

Team 2 works to improve this fully immersive VR game for car dealers that attracts customers by providing innovative ways to customize car purchases.

Team 3: Flying Turtles

TraIND40: Advanced Virtual and Mixed Reality Training Experience for Industry 4.0

This team is using VR to improve industrial training to place the trainee and instructor in the same environment, which accelerates learning.

Team 4: The Crop Dusters

A Self-Propelled Sprayer VR Simulator for Agriculture Safety

This team will build a virtual reality driving simulator to improve the safety of self-propelled sprayers.

Team 5: Zenva Sky

Learn to Code in VR: An Immersive Computer Science Adventure

This team is focused on the Zenva Sky application, which teaches the fundamentals of abstract computer science in a visual, interactive manner only achievable in VR.

Team 6: Vitruvian VR Team

Vitruvian VR 2.0: Wing Suit Simulator

This project joins history, technology, and gaming through virtual reality. Using an electronically controlled mechanism, the Vitruvian VR flight simulator makes the user feel like the Vitruvian Man of Leonardo da Vinci.

Team 7: VRMonkeys

Virtual Investigator

Combining professional training and education, this project has players taking the role of a scientific investigator (CSI) to find crime scene clues, take the evidence to a lab, and analyze the information to identify suspects.

Team 8: Learn 'o' Sys

Using VR to Teach Human Anatomy

This team uses the power of VR, mixed with imagination and creativity, to create an application that educates school-age children about the human body.