Learn O Sys team members

Team 8: Learn 'o' Sys

Team Members: Shriram K Vasudevan, Girdhararajan, and Sathish

Project Name: Use VR to Teach Human Anatomy

Coimbatore, India

Using virtual reality, imagination, and creativity, this application teaches school-age children about human anatomy.

7 Resultados da pesquisa

Learn ‘o’ Sys – VR/AR App for Learning Human Body - For School Children Week-6 Blog

Hi, Readers, 

Welcome back. We are into an interesting phase of the product. Yes, you are correct. The demo is all ready for you to visualize. 

 

But, hold on. We need to learn about two of the...

Learn ‘o’ Sys – VR/AR App for Learning Human Body - For School Children Week-5 Blog

Hi, Readers, 

Hope the previous weeks blogs were interesting and fascinating. In the past few weeks, we discussed the fundamentals of the proposed application. Also, the complete...

Learn ‘o’ Sys – VR/AR App for Learning Human Body - For School Children Week-3 Blog

Hello, Folks. 

 

Welcome to the third week blog! In the previous two weeks, we introduced you to the platform and the idea with which we are going to...

Learn ‘o’ Sys – VR/AR App for Learning Human Body - For School Children Week-4 Blog

Hello readers, 

 

Welcome back to the 4thweek blog. In the previous blogs, we had a clear discussion about the proposal, approach of using AR for the...

Learn ‘o’ Sys – VR/AR App for Learning Human Body - For School Children Week - 2 Blog

Welcome back, readers. Having understood the significance and impact of problem statement, we are able to make the application better than what we thought of earlier, by enabling Augmented Reality (AR) as well. Yes, the...

Learn ‘o’ Sys – VR/AR App for Learning Human Body - For School Children

Well, to start with, we would like to introduce ourselves as novice bloggers. Yet, we shall try making the blog as much interesting and intuitive as possible. We would like to thank Intel for this opportunity to blog...

Who Will be the Next Ultimate Coder for Commercial VR?

Follow the action as eight intel® software innovator teams compete to create the $10,000 prizewinning VR application

Editor’s note

The Ultimate Coder Challenge IV: VR co-sponsored by Intel and Microsoft is now...

Team Challenge Journals

Team 1: Eastern Indigos

Learning Organic Chemistry the VR Way

This team is building a VR experience to make organic chemistry visually appealing.

Team 2: CheikDinga

CheikDinga: Dream It, See It, Own It

Team 2 works to improve this fully immersive VR game for car dealers that attracts customers by providing innovative ways to customize car purchases.

Team 3: Flying Turtles

TraIND40: Advanced Virtual and Mixed Reality Training Experience for Industry 4.0

This team is using VR to improve industrial training to place the trainee and instructor in the same environment, which accelerates learning.

Team 4: The Crop Dusters

A Self-Propelled Sprayer VR Simulator for Agriculture Safety

This team will build a virtual reality driving simulator to improve the safety of self-propelled sprayers.

Team 5: Zenva Sky

Learn to Code in VR: An Immersive Computer Science Adventure

This team is focused on the Zenva Sky application, which teaches the fundamentals of abstract computer science in a visual, interactive manner only achievable in VR.

Team 6: Vitruvian VR Team

Vitruvian VR 2.0: Wing Suit Simulator

This project joins history, technology, and gaming through virtual reality. Using an electronically controlled mechanism, the Vitruvian VR flight simulator makes the user feel like the Vitruvian Man of Leonardo da Vinci.

Team 7: VRMonkeys

Virtual Investigator

Combining professional training and education, this project has players taking the role of a scientific investigator (CSI) to find crime scene clues, take the evidence to a lab, and analyze the information to identify suspects.

Team 8: Learn 'o' Sys

Using VR to Teach Human Anatomy

This team uses the power of VR, mixed with imagination and creativity, to create an application that educates school-age children about the human body.