Toque e sensores

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Além do básico para a criação de códigos de aplicativos que usam toque e sensores, você tem agora o desafio de pensar em novos modelos de uso. Nós podemos ajudar você a criar experiências eficazes que usam toque e sensores.

 

 

Perceptual Computing: Practical Hands-Free Gaming

Download Article Perceptual Computing: Practical Hands-Free Gaming [PDF 772KB] 1. Introduction The concept of a hands-free game is not new, and many unsuccessful attempts have been made to abandon peripheral controllers to rely solely on the human body as an input device. Most of these mais...

Ultrabook™ Touchscreen - A Hands-on Approach

Adicionado 11/09/13

Sometimes it’s all about the hands-on approach. Develop a new class of exciting applications with the new generation of touch enabled Ultrabooks. It’s not only touching, it’s moving! Come visit the Intel® Developer Zone for information and technical support to create best of class software!...

Mystic Blocks Brings the Magic of Gesture Recognition and Facial Analysis to Desktop Gaming

Adicionado 10/09/13

Case Study: Mystic Blocks Brings the Magic of Gesture Recognition and Facial Analysis to Desktop Gaming By Erin Wright Downloads Case Study Mystic Blocks [PDF 849KB] Developer Matty Hoban of Liverpool, England, is always looking for innovative ways to integrate his love of mathematics, physics, and mais...

IDF2013 - Arrived in San Francisco!

Just a quick note to say that I arrived this morning in San Francisco to participate in IDF 2013! I find it all very exciting... I am speaking on the tomorrow afternoon on Intel Platform technologies and the cloud, going to use Meshcentral.com as an example of how anyone can leverage Intel mais...

Ultrabook™ and Tablet Windows* 8 Sensors Development Guide

  Introduction This guide gives developers an overview of the Microsoft Windows 8.1 sensors application programming interfaces (APIs) for Windows 8.1 Desktop and Windows Store applications with a specific focus on the various sensor capabilities available in Windows 8.1 Desktop mode. This mais...

Developing applications using Intel® Perceptual Computing Technology

Adicionado 21/08/13

By Shwetha Doss, Sr. Application Engineer, Intel Corporation Chethan Raj, Developer, CodeCraft Technologies/Focus Medica Abstract Perceptual computing is reshaping the way we interact with our devices, making it more natural, intuitive, and immersive. Devices will be able to perceive our actions mais...

Meshcentral.com - Now with Intel AMT certificate activation

I just added certificate based Intel AMT cloud activation support (TLS-PKI) in Meshcentral.com that works behind NAT’s and HTTP proxies, uses a reusable USB key and makes use of Intel AMT one-time-password (OTP) for improved security. Ok, let’s back up a little. Computers with Intel AMT need the mais...

Location Data Logger Design and Implementation, Part 6: The Export Class

This is part 6 of a series of blog posts on the design and implementation of the location-aware Windows Store app "Location Data Logger". Download the source code to Location Data Logger here. The Export Class The early development versions of Location Data Logger only logged data points to CSV mais...

Location Data Logger Design and Implementation, Part 5: The Data Grid View

This is part 5 of a series of blog posts on the design and implementation of the location-aware Windows Store app "Location Data Logger". Download the source code to Location Data Logger here. The Data Grid View As useful as the map display is sometimes you just want to be able to look at your raw mais...

Location Data Logger Design and Implementation, Part 4: Bing Maps Integration

This is part 4 of a series of blog posts on the design and implementation of the location-aware Windows Store app "Location Data Logger". Download the source code to Location Data Logger here. The Bing* Maps SDK One of Location Data Logger's primary features is the map display which show's the mais...