Авторские блоги

Archived - Intel® RealSense™ 3D scanning: How To Import To Unity*
Опубликовано Bob Duffy (Intel) Размещено 27.03.2015 0
The Intel® RealSense™ SDK has been discontinued. No ongoing support or updates will be available. The most recent SDK for the Intel® RealSense™ F200 camera now includes 3D scanning. This is an amazing feature and will allow developers and digital artists to scan in real world objects to use in t...
Archived - Intel® RealSense™ 3D scanning: How To Scan then Prep for Blender* & Unity*
Опубликовано Bob Duffy (Intel) Размещено 24.03.2015 8
The Intel® RealSense™ SDK has been discontinued. No ongoing support or updates will be available. The most recent SDK for the  Intel®  RealSense™ F200 camera now includes 3D scanning. This is an amazing feature and will allow developers and digital artists to scan in real world objects to use in...
英特尔实感 3D 扫描: 如何为 Blender 和 Unity 扫描并做准备
Опубликовано Bob Duffy (Intel) Размещено 24.03.2015 0
英特尔®  实感™ F200 摄像头的最新版软件开发套件 现在包含 3D 扫描功能。 这是一个惊艳的功能,支持开发人员和数字艺术家在实际物体中进行扫描,以用于其项目。  有一个用例是在实际物体中扫描并在 Unity 中使用。  这是一个由三部分组成的系列博文,将引导您完成整个过程。  在这第一步中,我将为您介绍如何使用 MeshLab 扫描物体并将其转化为 PLY 格式。 这个步骤用于为 Unity 等其他程序从扫描中获取颜色信息 下面是本系列的后续步骤。 这篇帖子包含前两步。  对于第三步和第四步,请在完成本帖中的步骤后点击以下链接 使用英特尔实感软件开发工具 3D 扫...
英特尔® 实感™ 3D 扫描: 在 Blender 中将顶点颜色转化为 UV 贴图
Опубликовано Bob Duffy (Intel) Размещено 24.03.2015 0
英特尔® 实感™ F200 摄像头的最新版 软件开发套件现在包含 3D 扫描功能。 这是一个惊艳的功能,支持开发人员和数字艺术家在实际物体中进行扫描,以用于其项目。 有一个用例是在实际物体中扫描并在 Unity 中使用。 本博文将介绍如何通过原始扫描转化顶点颜色来创建 UV 纹理贴图,以便大家将扫对象导入至 Unity。 这篇帖子大部分为图片,因此无需太担心文章过长。 着手进行后,大家会发现这一流程非常简单。 整个流程涉及 4 个关键步骤。 这篇帖子将重点介绍第 3 步。 访问下列链接,查阅有关其他步骤的帖子。 使用英特尔实感软件开发工具 3D 扫描代码示例进行扫描 将 OBJ 文...
Archived - Intel® RealSense™ 3D scanning: Vertex Color to UV Map in Blender
Опубликовано Bob Duffy (Intel) Размещено 24.03.2015 4
The Intel® RealSense™ SDK has been discontinued. No ongoing support or updates will be available. The most recent SDK for the Intel® RealSense™ F200 camera now includes 3D scanning. This is an amazing feature and will allow developers and digital artists to scan in real world objects to use in t...
Archived - Intel® RealSense™ SDK - Your Face as a Game Controller using JavaScript*
Опубликовано Bob Duffy (Intel) Размещено 08.12.2014 0
The Intel® RealSense™ SDK has been discontinued. No ongoing support or updates will be available. Note: JavaScript* has been decoupled specifically for Intel® RealSense™ SDK R3. To enable JavaScript* support, please follow the tutorial. One of the things I've been most excited about with the In...
What's next? World 2.0, a programmable smart world, that's what.
Опубликовано Bob Duffy (Intel) Размещено 27.12.2013 1
This imaginative "what might be" post requires a disclaimer.  So to be clear to my readers, these thoughts are my own, not coming from Intel.  This is purely my speculation, my phrasing, and imagination of what may be in front of us. I do not work in the micro-controller, cloud computing space,...
New Apps, NDK Ports, & Social Good at Android CodeFest NYC
Опубликовано Bob Duffy (Intel) Размещено 05.11.2013 1
One thing is certain, the spirit of innovation and exciting development is strong in the NYC area.  We saw that first hand at the Intel Android CodeFest held Nov 1 & 2nd at AlleyNYC. On our first night we were joined by approximately 90 developers who learned about coding NDK apps for x86 ...
Why WiDi Miracast is a Game Changer for Android
Опубликовано Bob Duffy (Intel) Размещено 14.10.2013 0
I'm an Android fan and love my Samsung Galaxy S3 smartphone.  It has to be one of the best consumer products I own.  One reason I really like it is because of the open ecosystem and innovation that is available to Android that you don't see on other mobile platforms.  However my new Intel smart...
HTML5 Canvas - Tap & Rotate Player with Arctangent
Опубликовано Bob Duffy (Intel) Размещено 21.08.2013 5
Great code sample showing how to set up move, aim and shoot for a given player on screen.