Фильтры

Блоги

How We Used Intel® MPI Library to Get Outstanding LINPACK Results on a Very Large System

Large clusters dominate the semi-annual list of the 500 fastest supercomputers in the world.

Автор: Последнее обновление: 06.07.2019 - 17:00
Article

Using Intel® Tools to Maximize the Performance of Image Processing Applications

This article talks about how one of our ISVs had used our Intel tools to identify issues with their application and improve the performance. After the code tuneup, they were able to gain 350% improvement in performance.
Автор: Lakshminarasimhan Ranganathan (Intel) Последнее обновление: 28.03.2019 - 11:54
Article

Optimizing Without Breaking a Sweat

This article describes novel techniques developed to optimize DreamWork Animation's rendering, animation, and special effects applications without recompiling or relinking by preloading highly optimized libraries at run-time.
Автор: Последнее обновление: 24.01.2018 - 12:12
Article

Optimization of Image Processing Algorithms: A Case Study

High quality image and video processing has become an important part in many professional and consumer applications. This article shares insights and methods gained during a shared work by HP* Labs and Intel on optimizing several imaging algorithms.
Автор: Последнее обновление: 28.03.2019 - 11:56
Article

Updated Tools Spice Up New Ghostbusters* Game

Terminal Reality used the popular Intel® Graphics Performance Analyzers (Intel® GPA) to optimize the newest Ghostbusters game. Intel’s tools helped identify a performance bottleneck so the game could be optimized for desktops and laptops.
Автор: админ Последнее обновление: 09.05.2019 - 13:00
Article

Optimizations for MSC.Software SimXpert* using Intel® Threading Building Blocks (Intel® TBB)

MSC.Software SimXpert* is a fully integrated simulation environment for performing multidiscipline based analysis with a graphical interface designed to facilitate the end-to-end simulations. This article describes the threading of SimXpert.
Автор: Последнее обновление: 01.08.2019 - 09:30
Article

Sid Meier’s Civilization* V Finds the Graphics Sweet Spot

Sid Meier’s Civilization* series has a successful 20-year history. This white paper describes how Firaxis utilized Intel® GPA to ensure Civilization V (Civ5) offers the best possible mix of graphics & game performance for the vast majority of systems.
Автор: админ Последнее обновление: 03.05.2019 - 14:10
Article

OpenSimulator Virtual World Server Case Study (Part 3): Virtual World Server Power Savings by Dynamic Physics Tuning

Use of virtual worlds for training, entertainment, and collaboration is growing. Intel Labs has been researching the scalability of virtual worlds. This series explores some of the design, performance, and execution features of virtual world servers.
Автор: Последнее обновление: 11.07.2019 - 13:18
Article

Video Conversion Expert Movavi* Optimizes Performance on Intel® Architecture with Intel® Media SDK

Video conversion from one codec to another is one of the most data-intensive processes run on PCs, workstations and servers. By integrating the latest Intel technologies and optimizing their codecs, Movavi software achieves up to 400 percent improvement.
Автор: админ Последнее обновление: 01.04.2019 - 16:00
Article

Android ffmpeg的x86编译和优化

Android内置的编解码器比较少,流媒体功能也比较薄弱,现有的android关于远程视频的程序大部分使用了FFMPEG。FFmpeg是一个开源免费跨平台的视频和音频流方案,属于自由软件,采用LGPL或GPL许可证(依据你选择的组件)。它提供了录制、转换以及流化音视频的完整解决方案。它包含了非常先进的音频/视频编解码库libavcodec,为了保证高可移植性和编解码质量,libavcodec里很多codec都是从头开发的。FFmpeg支持MPEG、DivX、MPEG4、AC3、DV、FLV等40多种编码,AVI、MPEG、OGG、Matroska、ASF等90多种解码.TCPMP, VLC, MPlayer等开源播放器都用到了FFmpeg。这些播放器也大部分移植到了Android 上,只是都是基于ARM的,本文基于目前流行的2个开源项目,...
Автор: Последнее обновление: 07.06.2017 - 10:55