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Автор: Последнее обновление: 01.08.2019 - 09:30
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Liquids are fluids that have a free surface (that is, a surface whose shape is not defined by its container). This article—the 17th in the series—describes how to identify a fluid surface. You can use this information to render the surface or to help compute surface tension.
Автор: Последнее обновление: 29.05.2018 - 09:28
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Liquids are fluids that have a free surface (that is, a surface whose shape is not defined by its container). This article—the 18th in the fluid simulation for games series—describes how to render a fluid surface.
Автор: админ Последнее обновление: 29.05.2018 - 09:20
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Reduce Boilerplate Code in Parallelized Loops with C++11 Lambda Expressions

Parallelize loops with Intel® Threading Building Blocks using Intel® C++ Compiler for lambda expressions.
Автор: gaston-hillar (Blackbelt) Последнее обновление: 12.12.2018 - 18:00
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In this pair of articles on performance and memory covers basic concepts to provide guidance to developers seeking to improve software performance. This paper expands on concepts discussed in Part 1, to consider parallelism, both vectorization (single instruction multiple data SIMD) as well as shared memory parallelism (threading), and distributed memory computing.
Автор: David M. Последнее обновление: 15.10.2019 - 16:40
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Apply the concepts of parallelism and distributed memory computing to your code to improve software performance. This paper expands on concepts discussed in Part 1, to consider parallelism, both vectorization (single instruction multiple data SIMD) as well as shared memory parallelism (threading), and distributed memory computing.
Автор: David M. Последнее обновление: 15.10.2019 - 16:40
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整理您的数据和代码: 数据和布局 - 第 2 部分

Apply the concepts of parallelism and distributed memory computing to your code to improve software performance. This paper expands on concepts discussed in Part 1, to consider parallelism, both vectorization (single instruction multiple data SIMD) as well as shared memory parallelism (threading), and distributed memory computing.
Автор: David M. Последнее обновление: 15.10.2019 - 16:40