FPS Creator allows you to jump in and design your own gam
A quick look from GDC 2015 at how and why Chronosapien developed The Space Between using Intel® RealSense™ technology.
Take a look at how quick and easy game creation can be using Game Guru from The Game Creators. Lee Bamber shares some of the features of this new tool at GDC 2015.
Intel® Software Innovator and OpenGL* game developer Eskil Stenberg shows off his skills for live coding at the IDF2015 conference in San Francisco, CA. Eskil explains his process for using native
Intel® Software Innovator Nathan Greiner from Design Mill shows an inventive technology using a table of sand to dynamically generate the game terrain in an tank vs tank game.
Intel® Software Innovator Pedro Kayatt, of VR-Monkey, demos a new type of game where the room is the new level. Using Intel® RealSense™ Technology long-range camera, Pedro is able to scan his envi
Intel Innovator Eskil Steenberg talks about his new experimental procedural action adventure game "Love".
Corey Warning demos the new game from Jumpdrive Studios XO. HE also talks about Being an Intel Innovator and the Portland Indie Game Squad.
At GDC 2016 Design Mill, Code-Monkeys, and Kaio Interactive collaborated to create an interactive tower defense game calle Magic and Magnums.