Optimize User Experiences for the Commercial Location-Based VR Application

Technological advances present many opportunities to use location-based entertainment (LBE) in unique and compelling ways. This article addresses solutions for tracking, and other supporting technologies, that can greatly enhance any location-based virtual reality (VR) experience.
Автор: Alex P. Последнее обновление: 18.09.2018 - 14:59


技术进步创造了无限可能,支持人们以独特、引人入胜的方式使用实景娱乐 (LBE)。本文讨论了跟踪解决方案和其他辅助技术,它们能够显著增强任何基于定位的虚拟现实 (VR) 体验。
Автор: Alex P. Последнее обновление: 31.08.2018 - 03:33

Crooked Sheriff: Creating a VR Wild West Escape Room Experience

We see VR escape-room experiences less as a replacement for the physical equivalent and more as a complement. A hybrid of both creates a fascinating experience. Building a VR experience from the ground up in Unity software 3D provided an opportunity to learn a great deal. We hope the knowledge and tips we’ve shared from the development of Crooked Sheriff help you create awesome VR projects.
Автор: Silviu-Tudor Serban Последнее обновление: 18.09.2018 - 10:38

Crooked Sheriff:打造 VR 狂野西部密室逃脱体验

我们很少将 VR 密室逃脱体验视作现实密室逃脱体验的替代品,更多地将其视作是一种补充。两者之间的混合能够打造出一种无与伦比的体验。使用 Unity 软件 3D 从头创建 VR 体验能够让我们有机会学到很多。
Автор: Silviu-Tudor Serban Последнее обновление: 19.12.2018 - 02:26