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Article

Video Gross Error Detection

The Video Gross Error Detection methodology is designed to provide a platform independent, automated way to measure content delivery and quantify the video playback experience.
Автор: Royce Fernald (Intel) Последнее обновление: 07.06.2017 - 09:27
Article

Threaded Cross-Platform Game Development

Parallel execution is key to achieving high performance gaming on modern processors, which are increasingly moving to multi-core.
Автор: Последнее обновление: 24.01.2018 - 12:12
Article

Intel® Decimal Floating-Point Math Library

 

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Автор: Marius Cornea (Intel) Последнее обновление: 12.02.2019 - 14:21
Article

Intel® 64 Architecture Processor Topology Enumeration

Download Code Package: 20160519-cpuid_topo.tar.gz
Автор: Последнее обновление: 05.07.2019 - 20:39
Article

Ocean Fog using Direct3D* 10

Introduction
Автор: Последнее обновление: 24.01.2018 - 12:12
Article

Data Race Identified on Atomic Construct (Win32 Interlocked… functions, #pragma omp atomic, or atomic template)

How to handle when Intel® Parallel Inspector identifies data races on an atomic construct and a read of a memory variable.
Автор: Eric W Moore (Intel) Последнее обновление: 29.04.2019 - 15:59
Article

Download Optimizing with Intel® TBB

Sample code for "Optimizing with TBB" download page
Автор: админ Последнее обновление: 01.08.2019 - 09:30
Article

Intel® Architecture Code Analyzer

April 2019: Intel® Architecture Code Analyzer has reached its End Of Life.

Автор: Israel Hirsh (Intel) Последнее обновление: 22.04.2019 - 08:17
Article

Intel® AMT High-level API

Thank you for your interest in the Intel® Active Management Technology (Intel® AMT) High-level API Technology.

Автор: Joseph O. (Intel) Последнее обновление: 30.01.2019 - 09:48
Article

Dynamic Volumetric Cloud Rendering for Games on Multi-Core Platforms

Most games render clouds with planar cloud textures mapping to the sky dome, which isn't visually convincing when approaching or passing through clouds. For a realistic experience in flying games, we describe a technique for dynamic volumetric clouds.
Автор: Juanbin L. (Intel) Последнее обновление: 30.08.2018 - 10:47