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Article

Combining Linux* Message Passing and Threading in High Performance Computing

An article addressing thread and task parallelism. This article can be used to optimize framework methodology. Written by Andrew Binstock--Principal Analyst at Pacific Data Works LLC and lead author of "Practical Algorithms for Programmers."
Автор: Последнее обновление: 06.07.2019 - 16:22
Article

Open Source Game Development

The intent of this paper is to go over a few of the most common open source game engines and show how Intel tools and technologies can bring goodness to open source game development by getting the best possible performance out of these engines.
Автор: админ Последнее обновление: 24.01.2018 - 12:12
Article

Threading Models for High-Performance Computing: Pthreads or OpenMP?

In recent years, Linux* has bolster its presence on the server, due to improved kernel support for threads. Along the way, Linux abandoned its original threading API (called Linux threads) and adopted Pthreads as its native threading interface, joining most of the UNIX variants available today. Linux developers-just like programmers working on UNIX and Windows*-can avail themselves of a second...
Автор: Последнее обновление: 06.07.2019 - 16:40
Article

PowerTOP Primer

Note: All information from this article has been taken from https://01.org/powertop/  
Автор: Mike P. (Intel) Последнее обновление: 12.07.2019 - 14:44
Article

Building ACE/TAO with Intel® C++ Compiler for Linux

This document explains how to build ACE/TAO using Intel® C++ Compiler for Linux.
Автор: Igor V. (Intel) Последнее обновление: 14.06.2017 - 13:02
Article

Building JasPer with Intel® compilers

Introduction
Автор: AmandaS (Intel) Последнее обновление: 01.06.2017 - 11:22
Article

Building ACE/TAO with Intel® C++ Compiler for Windows XP 64-bit using Visual Studio

Building ACE/TAO with Intel® C++ Compiler for Windows XP 64-bit using Visual Studio
Автор: Igor V. (Intel) Последнее обновление: 25.05.2018 - 15:30
Блоги

MySQL源码分析(1):主要模块及数据流

主要模块及数据流 经过多年的发展,mysql的主要模块已经稳定,基本不会有大的修改。本文将对MySQL的整体架构及重要目录进行讲述。

Автор: Yuan Zhou (Intel) Последнее обновление: 14.06.2017 - 15:40
Блоги

MySQL源码分析(0):编译安装及调试

编译安装 为了实现MySQL的更高级别的性能调优,我们通常需要理解其内部实现机制,并对其进行优化调试。在下面的系列中,我们会分别介绍MySQL的部分内部实现机制。 首先我们介绍如何从源代码部署一台MySQL服务器。

 

Автор: Yuan Zhou (Intel) Последнее обновление: 14.06.2017 - 16:50
Блоги

The "Yocto-Yumminess" of our BSPs

This is cross-posted from my blog on the Yocto Project website. Please look over there for more Embedded Linux content.

Автор: David S. (Blackbelt) Последнее обновление: 08.06.2018 - 17:08