Фильтры

Article

Running Embree on Intel® Xeon Phi™ Coprocessor

These are the steps to reproduce a visual demonstration of the Crown model.    

These steps assume the following:

Автор: Belinda Liviero (Intel) Последнее обновление: 02.08.2019 - 17:30
Article

GPU-Quicksort in OpenCL 2.0: Nested Parallelism and Work-Group Scan Functions

Introduction A Brief History of Quicksort
Автор: Robert I. (Intel) Последнее обновление: 31.05.2019 - 14:20
Article

Sierpiński Carpet in OpenCL* 2.0

We demonstrate how to create a Sierpinski Carpet in OpenCL* 2.0

Автор: Robert I. (Intel) Последнее обновление: 31.05.2019 - 14:20
Article

GPU-Quicksort в OpenCL 2.0: вложенные параллельные вычисления и сканирование групп обработки

Введение Краткий курс истории алгоритма быстрой сортировки
Автор: Последнее обновление: 31.05.2019 - 14:20
Article

Cómo compartir superficies entre OpenCL™ y DirectX* 11 en Intel® Processor Graphics

Descargar PDF

Автор: Последнее обновление: 31.05.2019 - 15:10
Article

OpenCL 2.0 中的 GPU-Quicksort: 嵌套并行性和工作组扫描函数

简介
Автор: Robert I. (Intel) Последнее обновление: 31.05.2019 - 14:20
Article

SIMD fácil mediante envolturas

SIMD operations are widely used for 3D graphics applications. This tutorial provides new insights into SIMD by comparing SIMD lanes and CPU threads, and steps you through the process of creating a simple, straightforward SIMD implementation in your own code.
Автор: Последнее обновление: 09.03.2019 - 12:48
Article

How to Setup and Deploy Intel® Media Server Studio on CentOS* 7.1

The CentOS* 7.1 default kernel is considered a primary OS for Intel Media Server Studio. See additional information in media_server_studio_getting_started_guide.pdf). We use the following kernel in our build_kernel_rpm_CentOS.sh script: kernel-3.10.0-229.1.2.el7.src.rpm. However, there are many other recent kernels. For an updated list of recent kernels, see: vault.centos.org: The following...
Автор: Jiandong Z. (Intel) Последнее обновление: 06.07.2019 - 16:40
Блоги

MICRO48-Tutorial on Intel® Processor Graphics: Architecture and Programming

In this tutorial, we will give an in-depth presentation of the architecture and micro-architecture of the media and graphics accelerator. We will explain the tradeoff between general purpose compute and hardware fixed functions. We will discuss the advantages and disadvantages of on-die integration. We will present the various programming models that are supported. We will present some...
Автор: Последнее обновление: 04.07.2019 - 17:22