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Article

Brick by Brick: Building a Better Game with LEGO* Minifigures Online

Optimizing graphics for Intel® Core™ processors as well as Intel® Atom™ processors is rapidly becoming a strategic imperative for game developers. This article describes how Funcom developed LEGO* Minifigures Online (LMO)to provide exceptional graphical experiences and improved battery life on both platforms.
Автор: Landyn Pethrus (Intel) Последнее обновление: 30.05.2018 - 07:00
Article

Paso a paso: mejoramos el juego con LEGO* Minifigures Online

Optimizing graphics for Intel® Core™ processors as well as Intel® Atom™ processors is rapidly becoming a strategic imperative for game developers. This article describes how Funcom developed LEGO* Minifigures Online (LMO)to provide exceptional graphical experiences and improved battery life on both platforms.
Автор: Последнее обновление: 30.05.2018 - 07:08
Article

Кубик за кубиком: разработка игр нового поколения с LEGO* Minifigures Online

Optimizing graphics for Intel® Core™ processors as well as Intel® Atom™ processors is rapidly becoming a strategic imperative for game developers. This article describes how Funcom developed LEGO* Minifigures Online (LMO)to provide exceptional graphical experiences and improved battery life on both platforms.
Автор: ALEXEY K. (Intel) Последнее обновление: 30.05.2018 - 07:08
Блоги

MICRO48-Tutorial on Intel® Processor Graphics: Architecture and Programming

In this tutorial, we will give an in-depth presentation of the architecture and micro-architecture of the media and graphics accelerator. We will explain the tradeoff between general purpose compute and hardware fixed functions. We will discuss the advantages and disadvantages of on-die integration. We will present the various programming models that are supported. We will present some...
Автор: Последнее обновление: 04.07.2019 - 17:22
Article

Application Performance Profiling – When to use Intel® Graphics Performance Analyzers and Intel® VTune Amplifier

Since both VTune Amplifier and GPA profile the performance of applications, the questions often arises – “Which one do I use in my situation?” The answer to this question leads to better understanding the differences between the two tools. The simple answer is, if it’s a graphics application, start with Graphics Performance Analyzer and then move to VTune Amplifier if your application ends up...
Автор: Seth S. (Intel) Последнее обновление: 30.05.2018 - 07:00
Видео

英特尔® 图形性能分析器 2015 R3 版本

英特尔® GPA 团队自豪地宣布发布 GPA 2015 R3!

下载英特尔® GPA

完整版本说明

Автор: Последнее обновление: 28.01.2019 - 02:03
Article

循序渐进:使用 LEGO* Minifigures Online 创建更好的游戏

Optimizing graphics for Intel® Core™ processors as well as Intel® Atom™ processors is rapidly becoming a strategic imperative for game developers. This article describes how Funcom developed LEGO* Minifigures Online (LMO)to provide exceptional graphical experiences and improved battery life on both platforms.
Автор: Landyn Pethrus (Intel) Последнее обновление: 30.05.2018 - 07:00
Блоги

3 Questions Every Game Developer Should Ask Before they Begin Developing

In January we brought the Intel® Buzz Workshop series to Montreal for the first time. Montreal in January? YES!

Автор: Mitchell L. (Intel) Последнее обновление: 30.05.2018 - 07:08
Article

应用性能分析 – 何时使用英特尔® 图形性能分析器与英特尔® VTune 放大器

Since both VTune Amplifier and GPA profile the performance of applications, the questions often arises – “Which one do I use in my situation?” The answer to this question leads to better understanding the differences between the two tools. The simple answer is, if it’s a graphics application, start with Graphics Performance Analyzer and then move to VTune Amplifier if your application ends up...
Автор: Seth S. (Intel) Последнее обновление: 30.05.2018 - 07:08
Видео

英特尔® 图形性能分析器 2015 R4 版本

<p>英特尔® GPA 团队宣布发布 GPA 2015 R4!</p>

Автор: IDZSupport K. Последнее обновление: 03.06.2018 - 09:40