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[Windows 8 | XAML] 使用Blend製作動畫故事版(StoryBoard)

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Автор: Последнее обновление: 23.06.2019 - 19:10
Article

已归档 - Unity* 和英特尔® 实感™ 摄像头助力游戏开发

This detailed tutorial by Intel Black Belt and Innovator Gregor Biswanger walks the user step-by-step through setting up Unity 3D with Visual Studio and then creating a simple C# version of the game Pong.
Автор: Biswanger, Gregor (Blackbelt) Последнее обновление: 30.05.2018 - 07:08
Article

DirectX 12 技术白皮书

DirectX 12 技术白皮书
Автор: Sheng G. (Intel) Последнее обновление: 15.01.2019 - 16:37
Article

已归档 - 采用英特尔® 实感™ 技术的背景替换代码样本

Create augmented selfies with a real-time “green screen” effect. This sample app demonstrates how to use the Intel® RealSense™ SDK's User Segmentation module to replace the screen background with a static image selected by the user.
Автор: Bryan B. (Intel) Последнее обновление: 30.05.2018 - 07:00
Article

已归档 - 英特尔® 实感™ 3D 扫描提示与技巧

Tips and tricks for using the Intel® RealSense™ SDK and cameras for 3D scanning.
Автор: Последнее обновление: 16.01.2019 - 17:00
Article

已归档 - 如何用英特尔® 实感™ 软件开发套件开发面向 Windows* 10 台式机的应用

This guide will get you up and running quickly with the Intel® RealSense™ SDK on your Windows 10 equipped computer. If you are new to the Intel RealSense SDK and are working with a computer running Windows 10, this material will give you a head start on creating Intel RealSense applications for desktop projects.
Автор: Bryan B. (Intel) Последнее обновление: 30.05.2018 - 07:00
Article

应用性能分析 – 何时使用英特尔® 图形性能分析器与英特尔® VTune 放大器

Since both VTune Amplifier and GPA profile the performance of applications, the questions often arises – “Which one do I use in my situation?” The answer to this question leads to better understanding the differences between the two tools. The simple answer is, if it’s a graphics application, start with Graphics Performance Analyzer and then move to VTune Amplifier if your application ends up...
Автор: Seth S. (Intel) Последнее обновление: 30.05.2018 - 07:08