Заархивировано - Наложение изображения отсканированного лица на трехмерную модель в Intel® RealSense™ SDK
Выпуск комплекта Intel® RealSense™ SDK прекращен. Его поддержка и обновления более недоступны.
Learn how to use the Intel® RealSense™ SDK to scan and map a user’s face onto an existing 3D character model. The face mapping sample uses the 3D Scan module to scan the user's face and then map it onto an existing 3D head model. This technique does a "stone face" mapping that is not rigged or currently capable of animating. The code is written in C++ and uses DirectX*.
Use this code sample to learn how to use a native Unity plug-in to increase performance of displaying Intel® RealSense™ SDK image data by bypassing the C# layers of the SDK. Image data is uploaded to the GPU directly through the graphics API.
The Chat Heads code sample implements an application that uses the background segmentation feature of the Intel® RealSense™ SDK, multiplayer networking, and media encode and decode to create an improved e-sport experience.
This code sample allows the user to scan their face using a front-facing Intel® RealSense™ camera, project it onto a customizable head mesh, and apply post-processing effects on it. It’s an extension of a previous code sample titled Applying Intel® RealSense™ SDK Face Scans to a 3D Mesh by adding features and techniques to improve the quality of the final head result as well as provide a series...
In this article, we cover an application that was developed for the use of Intel® RealSense™ application developers to help visualize UX requirements and implement these guidelines in code. The source code for the application is available for download through this article.