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Bakno Games: Designing Motorbike for Oculus Rift

Bakno Games is looking at new technologies to make games more immersive and engaging including developing Motorbike for use with Oculus Rift.

Автор: Gerald M. (Intel) Последнее обновление: 05.03.2019 - 15:48
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See the world like a Terminator T-800: Augmented Reality with Oculus Rift*

The challenge
Автор: Martin Förtsch (Blackbelt) Последнее обновление: 09.05.2019 - 22:40
Article

Archived - Exploring Intel® RealSense™ SDK and the Oculus Rift* DK2

This article explores some of the technical details and challenges developers will encounter when integrating the Intel® RealSense™ SDK for Windows* and the Oculus Rift* head-mounted display (HMD). It includes an overview of the Oculus Rift* Development Kit 2 (DK2), a look at some of the issues you’ll encounter when developing apps that combine multiple infrared (IR) camera-based sensors, and...
Автор: Bryan B. (Intel) Последнее обновление: 30.05.2018 - 07:08
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Intel GameDev at VRDC 2016

As a Diamond Sponsor of the Virtual Reality Developer’s Conference, Intel showcased a number of new VR technologies live in San Francisco.  Featured VR Games included Arizona Sunshine and The Unspo

Автор: админ Последнее обновление: 24.01.2018 - 12:12
Article

Parallel Processing with DirectX 3D* 12

We will examine rendering parallel topics using Direct3D* 12. We will use the results from the paper, A Comparison of the Intel® Core™ i5 Processor and Intel® Core™ i7 Processor with Visualizations in OpenGL* and Oculus* VR, and extend the code there to contain a Direct3D 12 renderer, after which we are going to re-implement its particle system as a Direct3D 12 compute shader. You can find the...
Автор: админ Последнее обновление: 31.12.2018 - 15:00
Article

Lone Echo* Shatters Gravity Limitations for VR Success

It's still early in the virtual reality (VR) gold rush, but game makers around the world are gaining traction.

Автор: Последнее обновление: 28.05.2019 - 11:31
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Orlando VR Meetup: AR/VR in 2018 and demo of Virtual Battlegrounds

 

Автор: Justin L. (Blackbelt) Последнее обновление: 21.03.2019 - 08:08
Article

Optimizing VR Hit Game Space Pirate Trainer* to Perform on Intel® Integrated Graphics

Автор: Seth S. (Intel) Последнее обновление: 31.05.2018 - 16:00
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Revolutionizing Survey and Inspection Data Acquisition

Intel® and Pix4D*: Where the Virtual World and the Business World Meet.
Автор: Jason Powell (Intel) Последнее обновление: 12.12.2018 - 11:10
Article

Take Safety Training Back to the Roots with Virtualization

Like most other training content experts, we started our virtual reality (VR) journey through safety training for a global shipping company that we have provided training support to for over a decade. The benefits of virtual reality safety training (VRST), as opposed to instructor-led training, videos, regular e-learning courses, or serious games and simulations are far higher the way we see it....
Автор: админ Последнее обновление: 01.08.2018 - 15:59