Блоги

MICRO48-Tutorial on Intel® Processor Graphics: Architecture and Programming

In this tutorial, we will give an in-depth presentation of the architecture and micro-architecture of the media and graphics accelerator. We will explain the tradeoff between general purpose compute and hardware fixed functions. We will discuss the advantages and disadvantages of on-die integration. We will present the various programming models that are supported. We will present some...
Автор: Последнее обновление: 04.07.2019 - 17:22
Article

Cómo compartir superficies entre OpenCL™ y DirectX* 11 en Intel® Processor Graphics

Descargar PDF

Автор: Последнее обновление: 01.10.2019 - 13:26
Article

Sharing Surfaces between OpenCL™ and DirectX* 11 on Intel® Processor Graphics

Download PDF

Автор: Adam Lake (Intel) Последнее обновление: 13.11.2019 - 21:19