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Блоги

Gaming Piracy - Separating Fact from Fiction

I’m sure most of us have all seen and heard the news recently that’s flared up again on Gaming Piracy and DRM issues.   I’d like to address what I feel is one of the most misunderstood, and taken o

Автор: Последнее обновление: 28.05.2018 - 18:28
Блоги

Game On!

Автор: Последнее обновление: 09.05.2019 - 21:50
Блоги

The Console Markets Dirty Little Secret

I'm always baffled by double standards; and with what's occurred in the Console industry over the past few years has been no exception. 

Автор: Последнее обновление: 28.05.2018 - 18:28
Article

Intel Resources for Game Developers

Intel® HD Graphics and Intel® Iris™ and Iris™ Pro Graphics parts are some of the most commonly used graphics solutions in PCs worldwide. By following the advice on these pages and using the tools we provide, you'll ensure that your game is able to be enjoyed by millions of gamers. We want you to be successful
Автор: Последнее обновление: 06.07.2019 - 20:30
Article

Brick by Brick: Building a Better Game with LEGO* Minifigures Online

Optimizing graphics for Intel® Core™ processors as well as Intel® Atom™ processors is rapidly becoming a strategic imperative for game developers. This article describes how Funcom developed LEGO* Minifigures Online (LMO)to provide exceptional graphical experiences and improved battery life on both platforms.
Автор: Landyn Pethrus (Intel) Последнее обновление: 30.05.2018 - 07:00
Article

Adaptive Volumetric Shadow Maps for Android* Using OpenGL* ES 3.1

As a follow-up to Adaptive Volumetric Shadow Maps for DirectX* 11, we present a port of the same algorithm adapted for Android* devices that support OpenGL ES* 3.1 and the GL_INTEL_fragment_shader_ordering OpenGL* extension.
Автор: Filip Strugar (Intel) Последнее обновление: 03.05.2019 - 14:40
Article

Paso a paso: mejoramos el juego con LEGO* Minifigures Online

Optimizing graphics for Intel® Core™ processors as well as Intel® Atom™ processors is rapidly becoming a strategic imperative for game developers. This article describes how Funcom developed LEGO* Minifigures Online (LMO)to provide exceptional graphical experiences and improved battery life on both platforms.
Автор: Последнее обновление: 30.05.2018 - 07:08
Article

Кубик за кубиком: разработка игр нового поколения с LEGO* Minifigures Online

Optimizing graphics for Intel® Core™ processors as well as Intel® Atom™ processors is rapidly becoming a strategic imperative for game developers. This article describes how Funcom developed LEGO* Minifigures Online (LMO)to provide exceptional graphical experiences and improved battery life on both platforms.
Автор: ALEXEY K. (Intel) Последнее обновление: 30.05.2018 - 07:08
Блоги

MICRO48-Tutorial on Intel® Processor Graphics: Architecture and Programming

In this tutorial, we will give an in-depth presentation of the architecture and micro-architecture of the media and graphics accelerator. We will explain the tradeoff between general purpose compute and hardware fixed functions. We will discuss the advantages and disadvantages of on-die integration. We will present the various programming models that are supported. We will present some...
Автор: Последнее обновление: 04.07.2019 - 17:22
Видео

Platform Analyzer - Intel® Graphics Performance Analyzers (GPA)

Seth presents Platform Analyzer – the tool for CPU offline analysis in Intel Graphics Performance Analyzers. Learn how to use Platform Analyzer and discover its many different features.

Автор: Seth S. (Intel) Последнее обновление: 17.05.2019 - 13:36