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Article

Intel® Media SDK & Intel® Media Server Studio Historical Release Notes

Release Notes of Intel® Media SDK include important information, such as system requirements, what's new, feature table and known issues since the previous release.

Автор: Liu, Mark (Intel) Последнее обновление: 03.07.2019 - 20:07
Article

Reducing False Negatives in the Invasive Ductal Carcinoma Classifier

This project tries to trick the model by using very similar, but opposite class, images from a small set of testing data that we believe humans may have difficulty telling apart.
Автор: Milton-Barker, Adam Последнее обновление: 15.03.2019 - 14:07
Article

Get Started with Intel® SDK for OpenCL™ Applications 2019 on Windows* OS

1. Overview

Автор: MICHAEL C. (Intel) Последнее обновление: 13.12.2018 - 13:56
Article

Maximize TensorFlow* Performance on CPU: Considerations and Recommendations for Inference Workloads

This article will describe performance considerations for CPU inference using Intel® Optimization for TensorFlow*
Автор: Nathan Greeneltch (Intel) Последнее обновление: 31.07.2019 - 12:11
Article

Text Detection Demo - Microsoft® Windows®

Learn how to run the Text Detection Demo on Microsoft Windows with your Intel Core processor and your Intel Neural Compute Stick 2 (Intel NCS 2)
Автор: Andrew Herrold (Intel) Последнее обновление: 14.10.2019 - 08:53
Article

Super Resolution Demo - Microsoft Windows®

Learn how to run the Super Resolution Demo included with the OpenVINO toolkit using your Intel Core processor and your Intel Neural Compute Stick 2
Автор: Andrew Herrold (Intel) Последнее обновление: 14.10.2019 - 08:54
Article

Smart Classroom Demo - Microsoft® Windows®

Walkthrough setting up and running OpenVINO's Smart Classroom demo for Microsoft Windows.
Автор: Andrew Herrold (Intel) Последнее обновление: 14.10.2019 - 08:54
Article

ASTRO - The Robot solution for a Safer and more Productive Workplace

1. Robots and ASTRO
Автор: Silviu-Tudor Serban Последнее обновление: 09.12.2019 - 12:20
Article

OpenVINO™ Toolkit Unreal* Integration

This paper shows how to use the OpenVINO™ toolkit library in an Unreal* project that allows developers to extend and customize this architecture.
Автор: Rick Blacker (Intel) Последнее обновление: 10.01.2020 - 11:37