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Conservative Morphological Anti-Aliasing (CMAA)

The conservative morphological anti-aliasing 2.0 (CMAA2) algorithm is a significant update of the original
Автор: Filip Strugar (Intel) Последнее обновление: 03.05.2019 - 13:30
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See the world like a Terminator T-800: Augmented Reality with Oculus Rift*

The challenge
Автор: Martin Förtsch (Blackbelt) Последнее обновление: 09.05.2019 - 22:40
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Developing a CSI VR Lab in Unreal* for Windows* Store

In this 3rd Week of Developing the Forensic VR Laboratory we talk about challenges that can be overcome thanks to the Open Source proposal combined with amazing Virtual Reality Tech from Intel last equipment.
Автор: Pedro Kayatt Последнее обновление: 05.02.2019 - 10:48
Article

Dynamic Resolution Rendering Update for Microsoft DirectX* 12

Using DirectX 12 can be a convenient way to add DRR functionality to your existing rendering pipeline
Автор: Trapper McFerron (Intel) Последнее обновление: 02.05.2019 - 10:50
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Training | Intel® Graphics Performance Analyzers

Quickly get specialized skills for troubleshooting issues with your game through tutorials on Intel® Graphics Performance Analyzers.
Автор: Anthony J. (Intel) Последнее обновление: 29.07.2019 - 11:53