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Warhammer* 40,000*: Dawn of War II*: Retribution* Performance case study

During the development of Warhammer* 40,000*: Dawn of War* II: Retribution*, engineers from Relic Entertainment & Intel Corporation analyzed the game for performance. This case study describes steps we took speed up the most time-consuming bottlenecks.
Автор: Последнее обновление: 03.05.2019 - 14:39
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Gaming Piracy - Separating Fact from Fiction

I’m sure most of us have all seen and heard the news recently that’s flared up again on Gaming Piracy and DRM issues.   I’d like to address what I feel is one of the most misunderstood, and taken o

Автор: Последнее обновление: 28.05.2018 - 18:28
Article

How Intel® Graphics Performance Analyzers Help Unity* Empower the Masses

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Автор: админ Последнее обновление: 25.05.2018 - 15:30
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Case Study: Soma Games Develops Graphics-rich Game for Ultrabook™ in the Intel® Ultimate Coder Challenge

By Karen Marcus

Автор: админ Последнее обновление: 09.05.2019 - 13:00
Article

USC Students Use Intel® Game Development Tools to Increase Game Performance

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Автор: админ Последнее обновление: 24.01.2018 - 12:12
Article

Cars, Boats and Planes: Optimizing Sonic & All-Stars Racing Transformed for Ultrabook™ PCs with Touch and Sensors

by Brad Hill and Leigh Davies.

Автор: Последнее обновление: 20.12.2018 - 09:48
Article

Wargame: European Escalation – Performance and Touch Case Study

Eugen Systems* and Intel worked together so that Wargame: European Escalation looks and runs great on Intel® platforms. We used Intel® Graphics Performance Analyzers (Intel® GPA) to quickly find graphics bottlenecks and let engineers at both companies try out fixes in the game. After identifying the bottlenecks, Eugen Systems added level of detail (LOD) support to the vegetation and grass, and...
Автор: Philipp Gerasimov (Intel) Последнее обновление: 03.05.2019 - 16:17
Article

Accelerate Performance Using OpenCL* with Intel® HD Graphics

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Автор: Eli Hernandez (Intel) Последнее обновление: 31.05.2019 - 14:10
Article

Codemasters GRID 2* on 4th Generation Intel® Core™ Processors - Game Development Case Study

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Автор: Последнее обновление: 09.05.2019 - 08:37
Article

Starting from Scratch: How VirtualDJ* 8 mixes Music and Technology

Abstract

Автор: Последнее обновление: 11.06.2019 - 21:38