Parallel execution is key to achieving high performance gaming on modern processors, which are increasingly moving to multi-core.
Download Code Package: 20160519-cpuid_topo.tar.gz
Sample code for "Optimizing with TBB" download page
Most games render clouds with planar cloud textures mapping to the sky dome, which isn't visually convincing when approaching or passing through clouds. For a realistic experience in flying games, we describe a technique for dynamic volumetric clouds.
Summary related information how to cross compile projects using -32 and -m64
This sample code goes with the "Optimize an Existing Program by Adding Parallelism" Guide.
This C/C++ header file can be used for AVX emulation on Intel CPUs/processors without h/w AVX support