Блоги

Touch keyboard access for Windows* 8 desktop apps

Leveraging built in virtual keyboard access in full screen mode games and applications.
Автор: Последнее обновление: 20.12.2018 - 09:40
Article

Fast ISPC Texture Compressor - Update

This code sample extends our state of the art BC7 Texture compressor with high-quality ETC1 and ASTC compression to the fast ISPC texture compression.
Автор: Последнее обновление: 03.05.2019 - 15:55
Article

OpenGL* ES 3.0 Instanced Rendering

This Android OpenGL ES 3.0 Sample was written by Cristiano Ferreira - Software Engineer at Intel Corporation.

Автор: Последнее обновление: 24.01.2018 - 12:12
Article

OpenGL* ES 3.0 Precompiled Shaders

Another great Android OpenGL ES 3.0 sample from Cristiano Ferreira - Graphics Software Engineer with Intel Corporation.

Автор: Последнее обновление: 24.01.2018 - 12:12
Блоги

Clustered Shading Android* Sample

Provides instructions and samples for clustered shading in Android*.
Автор: Последнее обновление: 09.05.2019 - 21:50
Блоги

Archived - Project template to develop C# Class Library using Intel® RealSense™

The Intel® RealSense™ SDK has been discontinued. No ongoing support or updates will be available.

Автор: Последнее обновление: 23.06.2019 - 18:50
Блоги

Archived - Project template to develop WPF applications with VB.NET and Intel® RealSense™

The Intel® RealSense™ SDK has been discontinued. No ongoing support or updates will be available.

Автор: Последнее обновление: 23.06.2019 - 18:50
Article

SPIR-V is a better SPIR with Intel® OpenCL™ Code Builder

Download the pdf version of the article

Автор: Robert I. (Intel) Последнее обновление: 08.07.2019 - 14:19