Фильтры

Article

Computing Language Utility

The Computing Language Utility (CLU) is a lightweight API designed to help programmers explore, learn, and rapidly prototype programs with OpenCL.

Автор: админ Последнее обновление: 31.05.2019 - 14:10
Article

Median Filter

The sample demonstrates how to implement efficient median filter with OpenCL™ standard. This implementation relies on auto-vectorization performed by Intel® SDK for OpenCL Applications compiler.
Автор: Последнее обновление: 31.05.2019 - 14:40
Article

OpenCL™ Technology and Intel® Media SDK Interoperability

The Intel® Media SDK Interoperability sample demonstrates how to use Intel® Media SDK and OpenCL™ technology together for efficient video decoding and fast post-processing.
Автор: Последнее обновление: 17.05.2019 - 12:00
Article

3D Fluid Simulation Using OpenCL™ Technology

The sample demonstrates shallow water solver implemented with the OpenCL™ technology. The Shallow Water sample relies on flux splitting method for solving the approximated Navier-Stokes equations.
Автор: Последнее обновление: 31.05.2019 - 14:10
Article

HDR Rendering with God Rays Using OpenCL™ Technology

This sample demonstrates a CPU-optimized implementation of the God Rays effect, showing how to: Implement calculation kernels using the OpenCL™ technology C99 Parallelize the kernels by running several work-groups in parallel Organize data exchange between the host and the OpenCL device
Автор: Последнее обновление: 31.05.2019 - 14:10
Article

HDR Tone Mapping for Post Processing Using OpenCL™ Technology

The Tone Mapping sample demonstrates how to use high dynamic range (HDR) rendering with tone mapping effect with OpenCL™ technology.
Автор: Последнее обновление: 28.12.2018 - 15:02
Article

Bitonic Sorting

Demonstrates how to implement an efficient sorting routine with the OpenCL™ technology that operates on arbitrary input array of integer values. The sample uses properties of bitonic sequence and principles of sorting networks and enables efficient SIMD-style parallelism through OpenCL vector data types. The code is designed to work well on modern CPUs.
Автор: Последнее обновление: 31.05.2019 - 14:40
Article

Simple Optimizations of OpenCL™ Code

Simple Optimizations sample demonstrates simple ways of measuring the performance of OpenCL™ kernels in an application. It describes basics of profiling and important caveats like having dedicated “warming” run. It also demonstrates several simple optimizations, some of optimizations are rather CPU-specific (like mapping buffers), while others are more general (like using relaxed-math). The...
Автор: Последнее обновление: 31.05.2019 - 14:10
Article

Hybrid HDR Tone Mapping for Post Processing Multi-Device Version

HDR Tone Mapping for Post Processing sample features multi-device support, specifically the simultaneous use of CPU and Intel® Processor Graphics OpenCL™ devices.
Автор: Последнее обновление: 31.05.2019 - 14:40
Article

Resource Sharing

The sample that demonstrates how to use the Microsoft Direct3D* and Intel® SDK for OpenCL™ Applications together. Specifically, the sample integrates data processing using the OpenCL technology on the Intel Processor Graphics and rendering with Microsoft® DirectX* while featuring no memory overhead interoperability.
Автор: Последнее обновление: 31.05.2019 - 14:40