In January we brought the Intel® Buzz Workshop series to Montreal for the first time. Montreal in January? YES!
With a focus on what he considers to be the most difficult part of the development process – design – Tadhg Kelly discusses the current state and emerging trends in PC gaming, including the r
A discussion on the emerging opportunities in eSports; what types of games and features work best, how to best design for esports, and how to deal with technical challenges eSPorts present such as
Lean development and virtual teams, untapped market segments, crowd-funding, community-building and more.
George Doubler (CTO, IBM Interactive Media) explores how Machine Learning platforms (like IBM's Watson or Google's initiatives) are just now starting to make their way into games.
Intel TCE Seth Schneider provides a technical overview, outlines the benefits for game optimization and answers questions regarding Intel’s Graphics Perform
Understanding and Harnessing the Capabilities of Intel® Xeon Phi™ Processor (Code Named Knights Landing) Lab - HPC Developer Conference 2016
At the 2016 HPC Developer Conference in Salt Lake City, we presented a lab entitled Understanding and Harnessing the Capabilities of Intel® Xeon Phi™ Processor (Code Named Knights Landing)
This Meetup covers the basic ideas that go into building an end-to-end speech recognition system trained entirely using deep learning techniques.