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Article

OpenMP* and the Intel® IPP Library

How to configure OpenMP in the Intel IPP library to maximize multi-threaded performance of the Intel IPP primitives.
Автор: Последнее обновление: 31.07.2019 - 14:30
Article

Threading Intel® Integrated Performance Primitives Image Resize with Intel® Threading Building Blocks

Threading Intel® IPP Image Resize with Intel® TBB.pdf (157.18 KB) :
Автор: Jeffrey M. (Intel) Последнее обновление: 31.07.2019 - 15:05
Article

Building OpenCV* 3.0-based embedded application using Intel® System Studio 2015

We describe how to use Intel® System Studio 2015 to build the OpenCV* 3.0-based embedded application on Intel platforms. In this paper, we have considered a sample code that is part of OpenCV, how to use different components of Intel® System Studio to build OpenCV sample code.
Автор: Последнее обновление: 13.12.2018 - 14:10
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Foliage Patch - Organizing Our Data

This blog post discusses how we organize our foliage data with patches where we separate foliage rendering into full-3D objects near the camera, and 2D billboard proxies further away (and for small objects near the camera).
Автор: Последнее обновление: 03.05.2019 - 14:50
Article

Improving Averaging Filter Performance Using Intel® Cilk™ Plus

Intel® Cilk™ Plus is an extension to the C and C++ languages to support data and task parallelism.  It provides three new keywords to i

Автор: Anoop M. (Intel) Последнее обновление: 12.12.2018 - 18:00
Article

[Windows8|Monogame]在Windows 8下開發XNA遊戲

前言

Автор: Последнее обновление: 23.06.2019 - 18:50
Article

[Windows8|Monogame]在Windows8的Monogame專案下載入Content

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Автор: Последнее обновление: 23.06.2019 - 18:50
Article

[IIS]使用IIS服務架設網站

前言

前篇開啟IIS服務後,再來就是如何把你的網站透過IIS伺服器發行到網路上。

 

Автор: Последнее обновление: 10.07.2019 - 17:17
Article

[Windows 8 | XAML]在XAML上製作簡單動畫效果-Stoyboard

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Автор: Последнее обновление: 23.06.2019 - 18:50
Article

[Windows 8|XAML] XAML元件屬性重複使用-資源(Resources)與樣式(Style)介紹

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Автор: Последнее обновление: 23.06.2019 - 18:50