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Graduate Intern at Intel - Parallel Ray-Tracing

Ray-tracing is a classic example of an embarrassingly parallel algorithm; since each pixel is typically independent of the rest, theoretically every pixel can be done in parallel (given enough core

Автор: Последнее обновление: 14.06.2017 - 15:37
Блоги

Graduate Intern at Intel - Parallel N-Body

The N-Body problem is a classic example used frequently to demonstrate parallelization and how it improves performance.

Автор: Последнее обновление: 14.06.2017 - 15:46
Article

Reciprocal Collision Avoidance and Navigation for Video Games

Collision avoidance and navigation among virtual agents is an important component of modern video games. Recent developments in commodity hardware are allowing large numbers of virtual agents to be incorporated into game levels in increasing numbers
Автор: Adam Lake (Intel) Последнее обновление: 03.05.2019 - 13:29
Блоги

New Book: Multithreading for Visual Effects

Several authors from DreamWorks Animation, Pixar, Side Effects, AMD and Intel got together to write a book based on the Siggraph 2013 course on Multithreading in Visual Effects.

Автор: James R. (Blackbelt) Последнее обновление: 26.07.2019 - 07:56
Article

Using SPIR for fun and profit with Intel® OpenCL™ Code Builder

This short tutorial provides a brief introduction to Khronos SPIR. It touches on the differences between a SPIR binary and an Intel proprietary Intermediate Binary, demonstrates ways to create SPIR binaries using tools shipped with Intel® SDK for OpenCL™ Applications , and explains how to use SPIR binaries in your OpenCL program.
Автор: Robert I. (Intel) Последнее обновление: 31.05.2019 - 14:20
Article

SGEMM for Intel® Processor Graphics

Introduction

General Matrix Multiply

cl_intel_subgroups Extension

Автор: Последнее обновление: 17.05.2019 - 12:00
Article

Enabling HEVC with Intel® Media Server Studio-Professional Edition

HEVC

Автор: Surbhi M. (Intel) Последнее обновление: 11.03.2019 - 14:31
Article

How to Set Up Intel® Media Server Studio with VT-d Virtualization

Intel® Graphics Virtualization Technology (Intel® GVT) is an extension of Intel® Virtualization Technology (Intel® VT) for Directed I/O (Intel® VT-d) that provides hardware accelerated I/O virtualization support for Intel® HD graphics - it is one of the GPU virtualization solutions. Intel GVT allows the Virtual Machine (VM) to call a GPU function via I/O. Only one VM can use the GPU at a given...
Автор: Jiandong Z. (Intel) Последнее обновление: 06.07.2019 - 16:40
Article

Using Intel® Media Server Studio with OpenCL* Framework

Contents

Contents About the Sample

Автор: Последнее обновление: 06.07.2019 - 16:40
Видео

Fast, High-density Media Transcoding - Intel® Media Server Studio Overview Video

Автор: админ Последнее обновление: 20.12.2018 - 15:55