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Graduate Intern at Intel - Parallel Ray-Tracing

Ray-tracing is a classic example of an embarrassingly parallel algorithm; since each pixel is typically independent of the rest, theoretically every pixel can be done in parallel (given enough core

Автор: Последнее обновление: 14.06.2017 - 15:37
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Graduate Intern at Intel - Parallel N-Body

The N-Body problem is a classic example used frequently to demonstrate parallelization and how it improves performance.

Автор: Последнее обновление: 14.06.2017 - 15:46
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CLRS III: Extension of the Threads

I've got a great wife. For my birthday she got me a copy of the newly updated Introduction to Algorithms, 3rd ed. by Cormen, Leiserson, Rivest, and Stein.

Автор: Clay B. (Blackbelt) Последнее обновление: 12.02.2019 - 13:54
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Parallel Universe Magazine #12: Advanced Vectorization

This blog contains additional content for the article "Advanced Vectorization" from Parallel Universe #12:

Автор: Последнее обновление: 03.07.2019 - 20:08
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Exploring Intel® Transactional Synchronization Extensions with Intel® Software Development Emulator

Intel® Transactional Synchronization Extensions (Intel® TSX) is perhaps one of the most non-trivial extensions of instruction set architecture introduced in the 4th generation Intel® Cor

Автор: Roman Dementiev (Intel) Последнее обновление: 06.07.2019 - 17:00
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Benign Data Races: What Could Possibly Go Wrong?

The peril of data races. Shows how even the most innocent ones can break badly.
Автор: Dmitry Vyukov Последнее обновление: 04.07.2019 - 17:06
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Windows* 8 Tutorial: Writing a Multithreaded Application for the Windows Store* using Intel® Threading Building Blocks.

It is known that the Windows Store apps API is missing some commonly used thread functions, such as function CreateThread() and those that

Автор: Vladimir Polin (Intel) Последнее обновление: 20.12.2018 - 09:40
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Detecting Buffer Overflow with Intel® Pointer Checker

Introduction
Автор: Nguyen, Khang T (Intel) Последнее обновление: 04.07.2019 - 19:08
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Combiner/Aggregator Synchronization Primitive

Combiner/Aggregator synchronization primitive provides mutual exclusion like a mutex, but can be significantly faster in some situations due to better cache performance.
Автор: Dmitry Vyukov Последнее обновление: 14.06.2017 - 16:09
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Tutorial Windows* 8: Escrevendo uma Aplicação Multithreaded para a Windows Store* usando a biblioteca Intel® Threading Building Blocks.

É sabido que a API das aplicações Windows Store não disponibiliza algumas funções comuns para trabalhar com Threads, como a CreateThread e

Автор: Последнее обновление: 20.12.2018 - 09:40