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Article

Image Processing Acceleration Techniques using Intel® Streaming SIMD Extensions and Intel® Advanced Vector Extensions

This article details optimized implementations of data transformations and algorithms together with analysis comparing performance and providing speedup measurements for Intel® SSE optimized code and estimates for Intel® AVX optimized code.
Автор: Larsson, Petter (Blackbelt) Последнее обновление: 25.05.2018 - 15:30
Блоги

The Future of Gaming Certification Programs

Hi Everyone,

Автор: Последнее обновление: 05.03.2019 - 23:10
Article

Applying Vectorization Techniques for B-Spline Surface Evaluation

Abstract
Автор: roman-lygin (Intel) Последнее обновление: 06.07.2019 - 19:25
Article

GPU-Quicksort in OpenCL 2.0: Nested Parallelism and Work-Group Scan Functions

Introduction A Brief History of Quicksort
Автор: Robert I. (Intel) Последнее обновление: 31.05.2019 - 14:20
Article

Sierpiński Carpet in OpenCL* 2.0

We demonstrate how to create a Sierpinski Carpet in OpenCL* 2.0

Автор: Robert I. (Intel) Последнее обновление: 31.05.2019 - 14:20
Article

Avoid frequency drop in GPU cores when executing applications in Heterogeneous mode

Introduction

Автор: Anoop M. (Intel) Последнее обновление: 25.05.2018 - 15:30
Article

SGEMM for Intel® Processor Graphics

Introduction

General Matrix Multiply

cl_intel_subgroups Extension

Автор: Последнее обновление: 17.05.2019 - 12:00
Article

OpenCL 2.0 中的 GPU-Quicksort: 嵌套并行性和工作组扫描函数

简介
Автор: Robert I. (Intel) Последнее обновление: 31.05.2019 - 14:20
Article

Using OpenCL™ 2.0 Read-Write Images

While Image convolution is not as effective with the new Read-Write images functionality, any image processing technique that needs be done in place may benefit from the Read-Write images. One example of a process that could be used effectively is image composition. In OpenCL 1.2 and earlier, images were qualified with the “__read_only” and __write_only” qualifiers. In the OpenCL 2.0, images can...
Автор: Последнее обновление: 31.05.2019 - 14:20
Блоги

MICRO48-Tutorial on Intel® Processor Graphics: Architecture and Programming

In this tutorial, we will give an in-depth presentation of the architecture and micro-architecture of the media and graphics accelerator. We will explain the tradeoff between general purpose compute and hardware fixed functions. We will discuss the advantages and disadvantages of on-die integration. We will present the various programming models that are supported. We will present some...
Автор: Последнее обновление: 04.07.2019 - 17:22