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Блоги

CPU Texture Compositing with InstantAccess

This sample updates the existing CPU Texture Compositing to use the InstantAccess extension for the composited textures within 4th Generation Intel® Core™ processors Iris™ and Iris™ Pro graphics.
Автор: David Bookout (Intel) Последнее обновление: 06.07.2019 - 20:30
Блоги

Adaptive Volumetric Shadow Maps

How to generate real-time adaptively sampled shadow representations for transmittance through volumetric media.
Автор: Matthew Fife (Intel) Последнее обновление: 06.07.2019 - 20:30
Блоги

Did you see the preview of Codemasters’ GRID2 running on Intel 4th Gen Core?

Let’s go back in time for a little perspective.

Автор: Mitchell L. (Intel) Последнее обновление: 23.06.2019 - 19:11
Article

Accelerate Performance Using OpenCL* with Intel® HD Graphics

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Автор: Eli Hernandez (Intel) Последнее обновление: 31.05.2019 - 14:10
Блоги

How Intel's Haswell Disrupts the PC Ecosystem for the Better!

 

Автор: Последнее обновление: 10.03.2019 - 22:08
Article

Codemasters GRID 2* on 4th Generation Intel® Core™ Processors - Game Development Case Study

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Автор: Последнее обновление: 09.05.2019 - 08:37
Article

Not Built in a Day - Lessons Learned on Total War: ROME II

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Not Built in a Day – Lessons Learned on Total War: Rome* II [PDF 935KB]

Автор: Последнее обновление: 06.07.2019 - 20:30
Article

Adobe Photoshop* with Open Standards Enhanced by Intel® HD and Intel® Iris™ Graphics

Download PDF [1.13MB]

Автор: Последнее обновление: 06.07.2019 - 20:30
Article

Intel® INDE OpenCV - Release Notes

The Intel® Integrated Native Developer Experience (Intel® INDE) suite has been discontinued.

Автор: Последнее обновление: 18.09.2018 - 14:30
Видео

Intel Media Software at NAB

In this 1-minute video, Mark J. Buxton details some of the exciting media software demos that Intel showed at NAB 2016.

Автор: админ Последнее обновление: 06.07.2019 - 20:30