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Article

Designing the Framework of a Parallel Game Engine

How to Get the Most Out of a Multi-Core CPU with Your Game Engine
Автор: Последнее обновление: 12.12.2018 - 18:00
Article

OpenMP* and the Intel® IPP Library

How to configure OpenMP in the Intel IPP library to maximize multi-threaded performance of the Intel IPP primitives.
Автор: Последнее обновление: 31.07.2019 - 14:30
Блоги

Introducing Intel Ultrabook™ – Part One

Recently, I’ve been tempted to get a MacBook Air Pro* because of its light-weight and stylish look.

Автор: Jules Alfani (Intel) Последнее обновление: 27.03.2019 - 14:13
Article

Improving Averaging Filter Performance Using Intel® Cilk™ Plus

Intel® Cilk™ Plus is an extension to the C and C++ languages to support data and task parallelism.  It provides three new keywords to i

Автор: Anoop M. (Intel) Последнее обновление: 12.12.2018 - 18:00
Article

Vectorizing Loops with Calls to User-Defined External Functions

Introduction

Автор: Anoop M. (Intel) Последнее обновление: 12.12.2018 - 18:00
Блоги

Advanced Computer Concepts for the (Not So) Common Chef: The Home Kitchen

Since that brief aside on terminology is out of the way, let us continue with the kitchen analogy.

Автор: Последнее обновление: 06.07.2019 - 17:10
Article

游戏行业的人工智能设计(第一部分)

The gaming industry has seen great strides in game complexity recently. Game developers are challenged to create increasingly compelling games. This series explores important Artificial Intelligence (AI) concepts and how to optimize them for multi-core.
Автор: админ Последнее обновление: 12.12.2018 - 18:00
Article

游戏行业的人工智能设计(第二部分)

Designing AI for Games. Intelligent agents need to identify points of interest in the game world. This article shows how to identify and optimize points of interest and provides ways of organizing them for multi-threading.
Автор: админ Последнее обновление: 12.12.2018 - 18:00
Article

Fast Gathering-based SpMxV for Linear Feature Extraction

This algorithm can be used to improve sparse matrix-vector and matrix-matrix multiplication in any numerical computation. As we know, there are lots of applications involving semi-sparse matrix computation in High Performance Computing. Additionally, in popular perceptual computing low-level engines, especially speech and facial recognition, semi-sparse matrices are found to be very common....
Автор: Последнее обновление: 12.12.2018 - 18:00
Article

Peel the Onion (Optimization Techniques)

This paper is a more formal response to an Intel® Developer Zone forum posting. See: (https://software.intel.com/en-us/forums/intel-moderncode-for-parallel-architectures/topic/590710).
Автор: jimdempseyatthecove (Blackbelt) Последнее обновление: 12.12.2018 - 18:00