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OpenSimulator Virtual World Server Case Study (part 1)

Use of virtual worlds for training, entertainment, and collaboration is growing. Intel Labs has been researching the scalability of virtual worlds. This series explores some of the design, performance, and execution features of virtual world servers.
Автор: Последнее обновление: 05.03.2019 - 23:40
Article

OpenSimulator Virtual World Server Case Study (Part 3): Virtual World Server Power Savings by Dynamic Physics Tuning

Use of virtual worlds for training, entertainment, and collaboration is growing. Intel Labs has been researching the scalability of virtual worlds. This series explores some of the design, performance, and execution features of virtual world servers.
Автор: Последнее обновление: 11.07.2019 - 13:18
Article

Conservative Morphological Anti-Aliasing (CMAA)

The conservative morphological anti-aliasing 2.0 (CMAA2) algorithm is a significant update of the original
Автор: Filip Strugar (Intel) Последнее обновление: 03.05.2019 - 13:30
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See the world like a Terminator T-800: Augmented Reality with Oculus Rift*

The challenge
Автор: Martin Förtsch (Blackbelt) Последнее обновление: 09.05.2019 - 22:40
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Why #AWE2015 Was AWEsome!

So Intel was at Augmented World Expo 2015. Why? And what did we do there and what did we share? Read this blog to find out!
Автор: CaptGeek (Intel) Последнее обновление: 29.01.2019 - 11:40
Article

Accelerating Media, Video Transcoding, & Computer Vision: Which Tool Do I Use?

 

Автор: Brenda C. (Intel) Последнее обновление: 05.07.2019 - 11:14
Article

CPU Capability Detect using Unreal Engine* 4.19

To take advantage of the additional computing power on high-end CPUs, Intel has developed a plugin that gives detailed CPU metrics and SynthBenchmark performance indicators. The metrics from this plugin can be used to differentiate features and content by CPU capability. Binning features and content in this manner will allow your game to run on a range of systems without impacting the overall...
Автор: Du Bois, Marissa (Intel) Последнее обновление: 02.05.2019 - 11:21
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Learn ‘o’ Sys – VR/AR App for Learning Human Body - For School Children

Well, to start with, we would like to introduce ourselves as novice bloggers.

Автор: KV, Shriram Последнее обновление: 01.02.2019 - 10:44
Article

OpenSimulator Virtual World Server Case Study (part 2)

Use of virtual worlds for training, entertainment, and collaboration is growing. Intel Labs has been researching the scalability of virtual worlds. This series explores some of the design, performance, and execution features of virtual world servers.
Автор: Последнее обновление: 11.09.2019 - 10:30